A Discrete-Event Network Simulator
API
ns3::Synchronizer Member List

This is the complete list of members for ns3::Synchronizer, including all inherited members.

AggregateObject(Ptr< Object > other)ns3::Object
Check() constns3::Objectprivate
CheckLoose() constns3::Objectprivate
Construct(const AttributeConstructionList &attributes)ns3::Objectprivate
ConstructSelf(const AttributeConstructionList &attributes)ns3::ObjectBaseprotected
Dispose()ns3::Object
DoDelete()ns3::Objectprivate
DoDispose()ns3::Objectprotectedvirtual
DoEventEnd()=0ns3::Synchronizerprotectedpure virtual
DoEventStart()=0ns3::Synchronizerprotectedpure virtual
DoGetCurrentRealtime()=0ns3::Synchronizerprotectedpure virtual
DoGetDrift(uint64_t ns)=0ns3::Synchronizerprotectedpure virtual
DoGetObject(TypeId tid) constns3::Objectprivate
DoInitialize()ns3::Objectprotectedvirtual
DoRealtime()=0ns3::Synchronizerprotectedpure virtual
DoSet(Ptr< const AttributeAccessor > spec, Ptr< const AttributeChecker > checker, const AttributeValue &value)ns3::ObjectBaseprivate
DoSetCondition(bool cond)=0ns3::Synchronizerprotectedpure virtual
DoSetOrigin(uint64_t ns)=0ns3::Synchronizerprotectedpure virtual
DoSignal()=0ns3::Synchronizerprotectedpure virtual
DoSynchronize(uint64_t nsCurrent, uint64_t nsDelay)=0ns3::Synchronizerprotectedpure virtual
EventEnd()ns3::Synchronizer
EventStart()ns3::Synchronizer
GetAggregateIterator() constns3::Object
GetAttribute(std::string name, AttributeValue &value) constns3::ObjectBase
GetAttributeFailSafe(std::string name, AttributeValue &value) constns3::ObjectBase
GetCurrentRealtime()ns3::Synchronizer
GetDrift(uint64_t ts)ns3::Synchronizer
GetInstanceTypeId() const overridens3::Objectvirtual
GetObject() constns3::Objectinline
GetObject(TypeId tid) constns3::Object
GetObject() constns3::Objectinline
GetObject(TypeId tid) constns3::Objectinline
GetObjectIid()ns3::ObjectBaserelated
GetOrigin()ns3::Synchronizer
GetReferenceCount() constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
GetTypeId()ns3::Synchronizerstatic
Initialize()ns3::Object
IsInitialized() constns3::Object
m_aggregatesns3::Objectprivate
m_countns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >mutableprivate
m_disposedns3::Objectprivate
m_getObjectCountns3::Objectprivate
m_initializedns3::Objectprivate
m_realtimeOriginNanons3::Synchronizerprotected
m_simOriginNanons3::Synchronizerprotected
m_tidns3::Objectprivate
NanosecondToTimeStep(uint64_t ns)ns3::Synchronizerprivate
NotifyConstructionCompleted()ns3::ObjectBaseprotectedvirtual
NotifyNewAggregate()ns3::Objectprotectedvirtual
Object()ns3::Object
Object(const Object &o)ns3::Objectprotected
operator=(const SimpleRefCount &o[[maybe_unused]])ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
Realtime()ns3::Synchronizer
Ref() constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
SetAttribute(std::string name, const AttributeValue &value)ns3::ObjectBase
SetAttributeFailSafe(std::string name, const AttributeValue &value)ns3::ObjectBase
SetCondition(bool cond)ns3::Synchronizer
SetOrigin(uint64_t ts)ns3::Synchronizer
SetTypeId(TypeId tid)ns3::Objectprivate
Signal()ns3::Synchronizer
SimpleRefCount()ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
SimpleRefCount(const SimpleRefCount &o[[maybe_unused]])ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
Synchronize(uint64_t tsCurrent, uint64_t tsDelay)ns3::Synchronizer
Synchronizer()ns3::Synchronizer
TimeStepToNanosecond(uint64_t ts)ns3::Synchronizerprivate
TraceConnect(std::string name, std::string context, const CallbackBase &cb)ns3::ObjectBase
TraceConnectWithoutContext(std::string name, const CallbackBase &cb)ns3::ObjectBase
TraceDisconnect(std::string name, std::string context, const CallbackBase &cb)ns3::ObjectBase
TraceDisconnectWithoutContext(std::string name, const CallbackBase &cb)ns3::ObjectBase
Unref() constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
UpdateSortedArray(Aggregates *aggregates, uint32_t i) constns3::Objectprivate
~Object() overridens3::Object
~ObjectBase()ns3::ObjectBasevirtual
~Synchronizer() overridens3::Synchronizer