A Discrete-Event Network Simulator
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win32-internet.h
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1 
2 #ifndef WIN32_INTERNET_H
3 #define WIN32_INTERNET_H
4 
5 /* Winsock2.h is a cursed header that
6  * causes multiple name collisions
7  *
8  * We use this private header to prevent them
9  */
10 
11 #include <winsock2.h>
12 #undef GetObject
13 #undef SetPort
14 #undef SendMessage
15 #undef CreateFile
16 #undef Rectangle
17 #undef interface
18 
19 #endif // WIN32_INTERNET_H