A Discrete-Event Network Simulator
API
ns3::DistributedSimulatorImpl Member List

This is the complete list of members for ns3::DistributedSimulatorImpl, including all inherited members.

AggregateObject(Ptr< Object > other)ns3::Object
BoundLookAhead(const Time lookAhead)ns3::DistributedSimulatorImplvirtual
CalculateLookAhead()ns3::DistributedSimulatorImplprivate
Cancel(const EventId &id) overridens3::DistributedSimulatorImplvirtual
Check() constns3::Objectprivate
CheckLoose() constns3::Objectprivate
Construct(const AttributeConstructionList &attributes)ns3::Objectprivate
ConstructSelf(const AttributeConstructionList &attributes)ns3::ObjectBaseprotected
Destroy() overridens3::DistributedSimulatorImplvirtual
DestroyEvents typedefns3::DistributedSimulatorImplprivate
Dispose()ns3::Object
DistributedSimulatorImpl()ns3::DistributedSimulatorImpl
DoDelete()ns3::Objectprivate
DoDispose() overridens3::DistributedSimulatorImplprivatevirtual
DoGetObject(TypeId tid) constns3::Objectprivate
DoInitialize()ns3::Objectprotectedvirtual
DoSet(Ptr< const AttributeAccessor > spec, Ptr< const AttributeChecker > checker, const AttributeValue &value)ns3::ObjectBaseprivate
GetAggregateIterator() constns3::Object
GetAttribute(std::string name, AttributeValue &value) constns3::ObjectBase
GetAttributeFailSafe(std::string name, AttributeValue &value) constns3::ObjectBase
GetContext() const overridens3::DistributedSimulatorImplvirtual
GetDelayLeft(const EventId &id) const overridens3::DistributedSimulatorImplvirtual
GetEventCount() const overridens3::DistributedSimulatorImplvirtual
GetInstanceTypeId() const overridens3::Objectvirtual
GetMaximumSimulationTime() const overridens3::DistributedSimulatorImplvirtual
GetObject() constns3::Objectinline
GetObject(TypeId tid) constns3::Object
GetObject() constns3::Objectinline
GetObject(TypeId tid) constns3::Objectinline
GetObjectIid()ns3::ObjectBaserelated
GetReferenceCount() constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
GetSystemId() const overridens3::DistributedSimulatorImplvirtual
GetTypeId()ns3::DistributedSimulatorImplstatic
Initialize()ns3::Object
IsExpired(const EventId &id) const overridens3::DistributedSimulatorImplvirtual
IsFinished() const overridens3::DistributedSimulatorImplvirtual
IsInitialized() constns3::Object
IsLocalFinished() constns3::DistributedSimulatorImplprivate
m_aggregatesns3::Objectprivate
m_countns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >mutableprivate
m_currentContextns3::DistributedSimulatorImplprivate
m_currentTsns3::DistributedSimulatorImplprivate
m_currentUidns3::DistributedSimulatorImplprivate
m_destroyEventsns3::DistributedSimulatorImplprivate
m_disposedns3::Objectprivate
m_eventCountns3::DistributedSimulatorImplprivate
m_eventsns3::DistributedSimulatorImplprivate
m_getObjectCountns3::Objectprivate
m_globalFinishedns3::DistributedSimulatorImplprivate
m_grantedTimens3::DistributedSimulatorImplprivate
m_initializedns3::Objectprivate
m_lookAheadns3::DistributedSimulatorImplprivatestatic
m_myIdns3::DistributedSimulatorImplprivate
m_pLBTSns3::DistributedSimulatorImplprivate
m_stopns3::DistributedSimulatorImplprivate
m_systemCountns3::DistributedSimulatorImplprivate
m_tidns3::Objectprivate
m_uidns3::DistributedSimulatorImplprivate
m_unscheduledEventsns3::DistributedSimulatorImplprivate
Next() constns3::DistributedSimulatorImplprivate
NextTs() constns3::DistributedSimulatorImplprivate
NotifyConstructionCompleted()ns3::ObjectBaseprotectedvirtual
NotifyNewAggregate()ns3::Objectprotectedvirtual
Now() const overridens3::DistributedSimulatorImplvirtual
Object()ns3::Object
Object(const Object &o)ns3::Objectprotected
operator=(const SimpleRefCount &o[[maybe_unused]])ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
PreEventHook(const EventId &id)ns3::SimulatorImplinlinevirtual
ProcessOneEvent()ns3::DistributedSimulatorImplprivate
Ref() constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
Remove(const EventId &id) overridens3::DistributedSimulatorImplvirtual
Run() overridens3::DistributedSimulatorImplvirtual
Schedule(const Time &delay, EventImpl *event) overridens3::DistributedSimulatorImplvirtual
ScheduleDestroy(EventImpl *event) overridens3::DistributedSimulatorImplvirtual
ScheduleNow(EventImpl *event) overridens3::DistributedSimulatorImplvirtual
ScheduleWithContext(uint32_t context, const Time &delay, EventImpl *event) overridens3::DistributedSimulatorImplvirtual
SetAttribute(std::string name, const AttributeValue &value)ns3::ObjectBase
SetAttributeFailSafe(std::string name, const AttributeValue &value)ns3::ObjectBase
SetScheduler(ObjectFactory schedulerFactory) overridens3::DistributedSimulatorImplvirtual
SetTypeId(TypeId tid)ns3::Objectprivate
SimpleRefCount()ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
SimpleRefCount(const SimpleRefCount &o[[maybe_unused]])ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
Stop() overridens3::DistributedSimulatorImplvirtual
Stop(const Time &delay) overridens3::DistributedSimulatorImplvirtual
TraceConnect(std::string name, std::string context, const CallbackBase &cb)ns3::ObjectBase
TraceConnectWithoutContext(std::string name, const CallbackBase &cb)ns3::ObjectBase
TraceDisconnect(std::string name, std::string context, const CallbackBase &cb)ns3::ObjectBase
TraceDisconnectWithoutContext(std::string name, const CallbackBase &cb)ns3::ObjectBase
Unref() constns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >inline
UpdateSortedArray(Aggregates *aggregates, uint32_t i) constns3::Objectprivate
~DistributedSimulatorImpl() overridens3::DistributedSimulatorImpl
~Object() overridens3::Object
~ObjectBase()ns3::ObjectBasevirtual