A Discrete-Event Network Simulator
API
socket-factory.h
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1 /*
2  * Copyright (c) 2007 INRIA
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation;
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program; if not, write to the Free Software
15  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16  *
17  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
18  */
19 #ifndef SOCKET_FACTORY_H
20 #define SOCKET_FACTORY_H
21 
22 #include "ns3/object.h"
23 #include "ns3/ptr.h"
24 
25 namespace ns3
26 {
27 
28 class Socket;
29 
48 class SocketFactory : public Object
49 {
50  public:
55  static TypeId GetTypeId();
56 
57  SocketFactory();
58 
64  virtual Ptr<Socket> CreateSocket() = 0;
65 };
66 
67 } // namespace ns3
68 
69 #endif /* SOCKET_FACTORY_H */
A base class which provides memory management and object aggregation.
Definition: object.h:89
Object to create transport layer instances that provide a socket API to applications.
static TypeId GetTypeId()
Get the type ID.
virtual Ptr< Socket > CreateSocket()=0
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.