A Discrete-Event Network Simulator
API
device-energy-model.h
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1 /*
2  * Copyright (c) 2010 Network Security Lab, University of Washington, Seattle.
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation;
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program; if not, write to the Free Software
15  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16  *
17  * Authors: Sidharth Nabar <snabar@uw.edu>, He Wu <mdzz@u.washington.edu>
18  */
19 
20 #ifndef DEVICE_ENERGY_MODEL_H
21 #define DEVICE_ENERGY_MODEL_H
22 
23 #include "ns3/node.h"
24 #include "ns3/object.h"
25 #include "ns3/ptr.h"
26 #include "ns3/type-id.h"
27 
28 namespace ns3
29 {
30 
31 class EnergySource;
32 
43 class DeviceEnergyModel : public Object
44 {
45  public:
51 
52  public:
57  static TypeId GetTypeId();
59  ~DeviceEnergyModel() override;
60 
67  virtual void SetEnergySource(Ptr<EnergySource> source) = 0;
68 
74  virtual double GetTotalEnergyConsumption() const = 0;
75 
83  virtual void ChangeState(int newState) = 0;
84 
92  double GetCurrentA() const;
93 
98  virtual void HandleEnergyDepletion() = 0;
99 
104  virtual void HandleEnergyRecharged() = 0;
105 
110  virtual void HandleEnergyChanged() = 0;
111 
112  private:
121  virtual double DoGetCurrentA() const;
122 };
123 
124 } // namespace ns3
125 
126 #endif /* DEVICE_ENERGY_MODEL_H */
Base class for device energy models.
virtual double GetTotalEnergyConsumption() const =0
virtual double DoGetCurrentA() const
virtual void HandleEnergyChanged()=0
This function is called by the EnergySource object when energy stored in the energy source is changed...
Callback< void, int > ChangeStateCallback
Callback type for ChangeState function.
virtual void SetEnergySource(Ptr< EnergySource > source)=0
virtual void ChangeState(int newState)=0
virtual void HandleEnergyRecharged()=0
This function is called by the EnergySource object when energy stored in the energy source is recharg...
virtual void HandleEnergyDepletion()=0
This function is called by the EnergySource object when energy stored in the energy source is deplete...
static TypeId GetTypeId()
Get the type ID.
A base class which provides memory management and object aggregation.
Definition: object.h:89
Smart pointer class similar to boost::intrusive_ptr.
Definition: ptr.h:77
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.