A Discrete-Event Network Simulator
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device-energy-model.h
Go to the documentation of this file.
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/*
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* Copyright (c) 2010 Network Security Lab, University of Washington, Seattle.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License version 2 as
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* published by the Free Software Foundation;
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* Authors: Sidharth Nabar <snabar@uw.edu>, He Wu <mdzz@u.washington.edu>
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*/
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#ifndef DEVICE_ENERGY_MODEL_H
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#define DEVICE_ENERGY_MODEL_H
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#include "ns3/node.h"
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#include "ns3/object.h"
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#include "ns3/ptr.h"
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#include "ns3/type-id.h"
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namespace
ns3
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{
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class
EnergySource;
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class
DeviceEnergyModel
:
public
Object
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{
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public
:
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typedef
Callback<void, int>
ChangeStateCallback
;
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public
:
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static
TypeId
GetTypeId
();
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DeviceEnergyModel
();
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~DeviceEnergyModel
()
override
;
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virtual
void
SetEnergySource
(
Ptr<EnergySource>
source) = 0;
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virtual
double
GetTotalEnergyConsumption
()
const
= 0;
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virtual
void
ChangeState
(
int
newState) = 0;
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double
GetCurrentA
()
const
;
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virtual
void
HandleEnergyDepletion
() = 0;
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virtual
void
HandleEnergyRecharged
() = 0;
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virtual
void
HandleEnergyChanged
() = 0;
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private
:
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virtual
double
DoGetCurrentA
()
const
;
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};
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}
// namespace ns3
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#endif
/* DEVICE_ENERGY_MODEL_H */
ns3::Callback< void, int >
ns3::DeviceEnergyModel
Base class for device energy models.
Definition:
device-energy-model.h:44
ns3::DeviceEnergyModel::GetTotalEnergyConsumption
virtual double GetTotalEnergyConsumption() const =0
ns3::DeviceEnergyModel::DoGetCurrentA
virtual double DoGetCurrentA() const
Definition:
device-energy-model.cc:60
ns3::DeviceEnergyModel::HandleEnergyChanged
virtual void HandleEnergyChanged()=0
This function is called by the EnergySource object when energy stored in the energy source is changed...
ns3::DeviceEnergyModel::ChangeStateCallback
Callback< void, int > ChangeStateCallback
Callback type for ChangeState function.
Definition:
device-energy-model.h:50
ns3::DeviceEnergyModel::DeviceEnergyModel
DeviceEnergyModel()
Definition:
device-energy-model.cc:38
ns3::DeviceEnergyModel::SetEnergySource
virtual void SetEnergySource(Ptr< EnergySource > source)=0
ns3::DeviceEnergyModel::GetCurrentA
double GetCurrentA() const
Definition:
device-energy-model.cc:49
ns3::DeviceEnergyModel::ChangeState
virtual void ChangeState(int newState)=0
ns3::DeviceEnergyModel::~DeviceEnergyModel
~DeviceEnergyModel() override
Definition:
device-energy-model.cc:43
ns3::DeviceEnergyModel::HandleEnergyRecharged
virtual void HandleEnergyRecharged()=0
This function is called by the EnergySource object when energy stored in the energy source is recharg...
ns3::DeviceEnergyModel::HandleEnergyDepletion
virtual void HandleEnergyDepletion()=0
This function is called by the EnergySource object when energy stored in the energy source is deplete...
ns3::DeviceEnergyModel::GetTypeId
static TypeId GetTypeId()
Get the type ID.
Definition:
device-energy-model.cc:32
ns3::Object
A base class which provides memory management and object aggregation.
Definition:
object.h:89
ns3::Ptr
Smart pointer class similar to boost::intrusive_ptr.
Definition:
ptr.h:77
ns3::TypeId
a unique identifier for an interface.
Definition:
type-id.h:59
ns3
Every class exported by the ns3 library is enclosed in the ns3 namespace.
src
energy
model
device-energy-model.h
Generated on Sun Mar 3 2024 17:10:57 for ns-3 by
1.9.1