39 .SetGroupName (
"Core")
45 : m_realtimeOriginNano (0),
141 return TimeStep (ts).GetNanoSeconds ();
A base class which provides memory management and object aggregation.
bool Realtime(void)
Return true if this synchronizer is actually synchronizing to a realtime clock.
uint64_t EventEnd(void)
Ask the synchronizer to return the time step between the instant remembered during EventStart and now...
void SetOrigin(uint64_t ts)
Establish a correspondence between a simulation time and the synchronizer real time.
virtual uint64_t DoEventEnd(void)=0
Return the amount of real time elapsed since the last call to EventStart.
void EventStart(void)
Ask the synchronizer to remember what time it is.
virtual void DoSetCondition(bool cond)=0
Set the condition variable to tell a possible simulator thread waiting in the Synchronize method that...
virtual bool DoRealtime(void)=0
Return true if this synchronizer is actually synchronizing to a realtime clock.
uint64_t GetOrigin(void)
Retrieve the value of the origin of the simulation time in Time.resolution units.
virtual bool DoSynchronize(uint64_t nsCurrent, uint64_t nsDelay)=0
Wait until the real time is in sync with the specified simulation time.
uint64_t TimeStepToNanosecond(uint64_t ts)
Convert a simulator time step (in Time resolution units) to a normalized time step in nanosecond unit...
uint64_t NanosecondToTimeStep(uint64_t ns)
Convert a normalized nanosecond time step into a simulator time step (in Time resolution units).
uint64_t GetCurrentRealtime(void)
Retrieve the value of the origin of the underlying normalized wall clock time in simulator timestep u...
virtual int64_t DoGetDrift(uint64_t ns)=0
Get the drift between the real time clock used to synchronize the simulation and the current simulati...
void Signal(void)
Tell a possible simulator thread waiting in the Synchronize method that an event has happened which d...
static TypeId GetTypeId(void)
Get the registered TypeId for this class.
int64_t GetDrift(uint64_t ts)
Retrieve the difference between the real time clock used to synchronize the simulation and the simula...
virtual uint64_t DoGetCurrentRealtime(void)=0
Retrieve the value of the origin of the underlying normalized wall clock time in Time resolution unit...
virtual void DoSignal(void)=0
Tell a possible simulator thread waiting in the DoSynchronize method that an event has happened which...
uint64_t m_simOriginNano
The simulation time, in ns, when SetOrigin was called.
bool Synchronize(uint64_t tsCurrent, uint64_t tsDelay)
Wait until the real time is in sync with the specified simulation time or until the synchronizer is S...
void SetCondition(bool cond)
Set the condition variable that tells a possible simulator thread waiting in the Synchronize method t...
virtual void DoSetOrigin(uint64_t ns)=0
Establish a correspondence between a simulation time and a wall-clock (real) time.
virtual void DoEventStart(void)=0
Record the normalized real time at which the current event is starting execution.
Synchronizer()
Constructor.
virtual ~Synchronizer()
Destructor.
int64_t GetTimeStep(void) const
Get the raw time value, in the current resolution unit.
a unique identifier for an interface.
TypeId SetParent(TypeId tid)
Set the parent TypeId.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Time NanoSeconds(uint64_t value)
Construct a Time in the indicated unit.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
ns3::Synchronizer declaration.