19 #ifndef SYNCHRONIZER_H
20 #define SYNCHRONIZER_H
149 bool Synchronize (uint64_t tsCurrent, uint64_t tsDelay);
A base class which provides memory management and object aggregation.
Base class used for synchronizing the simulation events to some real time "wall clock....
bool Realtime(void)
Return true if this synchronizer is actually synchronizing to a realtime clock.
uint64_t EventEnd(void)
Ask the synchronizer to return the time step between the instant remembered during EventStart and now...
void SetOrigin(uint64_t ts)
Establish a correspondence between a simulation time and the synchronizer real time.
virtual uint64_t DoEventEnd(void)=0
Return the amount of real time elapsed since the last call to EventStart.
void EventStart(void)
Ask the synchronizer to remember what time it is.
virtual void DoSetCondition(bool cond)=0
Set the condition variable to tell a possible simulator thread waiting in the Synchronize method that...
virtual bool DoRealtime(void)=0
Return true if this synchronizer is actually synchronizing to a realtime clock.
uint64_t GetOrigin(void)
Retrieve the value of the origin of the simulation time in Time.resolution units.
virtual bool DoSynchronize(uint64_t nsCurrent, uint64_t nsDelay)=0
Wait until the real time is in sync with the specified simulation time.
uint64_t TimeStepToNanosecond(uint64_t ts)
Convert a simulator time step (in Time resolution units) to a normalized time step in nanosecond unit...
uint64_t m_realtimeOriginNano
The real time, in ns, when SetOrigin was called.
uint64_t NanosecondToTimeStep(uint64_t ns)
Convert a normalized nanosecond time step into a simulator time step (in Time resolution units).
uint64_t GetCurrentRealtime(void)
Retrieve the value of the origin of the underlying normalized wall clock time in simulator timestep u...
virtual int64_t DoGetDrift(uint64_t ns)=0
Get the drift between the real time clock used to synchronize the simulation and the current simulati...
void Signal(void)
Tell a possible simulator thread waiting in the Synchronize method that an event has happened which d...
static TypeId GetTypeId(void)
Get the registered TypeId for this class.
int64_t GetDrift(uint64_t ts)
Retrieve the difference between the real time clock used to synchronize the simulation and the simula...
virtual uint64_t DoGetCurrentRealtime(void)=0
Retrieve the value of the origin of the underlying normalized wall clock time in Time resolution unit...
virtual void DoSignal(void)=0
Tell a possible simulator thread waiting in the DoSynchronize method that an event has happened which...
uint64_t m_simOriginNano
The simulation time, in ns, when SetOrigin was called.
bool Synchronize(uint64_t tsCurrent, uint64_t tsDelay)
Wait until the real time is in sync with the specified simulation time or until the synchronizer is S...
void SetCondition(bool cond)
Set the condition variable that tells a possible simulator thread waiting in the Synchronize method t...
virtual void DoSetOrigin(uint64_t ns)=0
Establish a correspondence between a simulation time and a wall-clock (real) time.
virtual void DoEventStart(void)=0
Record the normalized real time at which the current event is starting execution.
Synchronizer()
Constructor.
virtual ~Synchronizer()
Destructor.
a unique identifier for an interface.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Declaration of classes ns3::Time and ns3::TimeWithUnit, and the TimeValue implementation classes.
ns3::Object class declaration, which is the root of the Object hierarchy and Aggregation.