A Discrete-Event Network Simulator
API
system-wall-clock-ms.h
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1 /*
2  * Copyright (c) 2005 INRIA
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation;
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program; if not, write to the Free Software
15  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16  *
17  * Author: Mathieu Lacage <mathieu.lacage.inria.fr>
18  */
19 
20 #ifndef SYSTEM_WALL_CLOCK_MS_H
21 #define SYSTEM_WALL_CLOCK_MS_H
22 
23 #include <stdint.h>
24 
31 namespace ns3
32 {
33 
39 {
40  public:
43 
47  void Start();
58  int64_t End();
59 
66  int64_t GetElapsedReal() const;
73  int64_t GetElapsedUser() const;
80  int64_t GetElapsedSystem() const;
81 
82  private:
84 };
85 
86 } // namespace ns3
87 
88 #endif /* SYSTEM_WALL_CLOCK_MS_H */
Measure elapsed wall clock time in milliseconds.
class SystemWallClockMsPrivate * m_priv
The implementation.
int64_t End()
Stop measuring the time since Start() was called.
void Start()
Start a measure.
System-dependent implementation for SystemWallClockMs.
Every class exported by the ns3 library is enclosed in the ns3 namespace.