Walks a given NodeContainer sequentially, and for each node allocate a new position randomly in the same room of that node. More...
#include "building-position-allocator.h"
Public Member Functions | |
SameRoomPositionAllocator () | |
SameRoomPositionAllocator (NodeContainer c) | |
Constructor. More... | |
int64_t | AssignStreams (int64_t) override |
Assign a fixed random variable stream number to the random variables used by this model. More... | |
Vector | GetNext () const override |
Public Member Functions inherited from ns3::PositionAllocator | |
PositionAllocator () | |
~PositionAllocator () override | |
Public Member Functions inherited from ns3::Object | |
Object () | |
Constructor. More... | |
~Object () override | |
Destructor. More... | |
void | AggregateObject (Ptr< Object > other) |
Aggregate two Objects together. More... | |
void | Dispose () |
Dispose of this Object. More... | |
AggregateIterator | GetAggregateIterator () const |
Get an iterator to the Objects aggregated to this one. More... | |
TypeId | GetInstanceTypeId () const override |
Get the most derived TypeId for this Object. More... | |
template<typename T > | |
Ptr< T > | GetObject () const |
Get a pointer to the requested aggregated Object. More... | |
template<> | |
Ptr< Object > | GetObject () const |
Specialization of () for objects of type ns3::Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
Get a pointer to the requested aggregated Object by TypeId. More... | |
template<> | |
Ptr< Object > | GetObject (TypeId tid) const |
Specialization of (TypeId tid) for objects of type ns3::Object. More... | |
void | Initialize () |
Invoke DoInitialize on all Objects aggregated to this one. More... | |
bool | IsInitialized () const |
Check if the object has been initialized. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount () | |
Default constructor. More... | |
SimpleRefCount (const SimpleRefCount &o[[maybe_unused]]) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount () const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= (const SimpleRefCount &o[[maybe_unused]]) |
Assignment operator. More... | |
void | Ref () const |
Increment the reference count. More... | |
void | Unref () const |
Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising errors. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions | |
static TypeId | GetTypeId () |
Get the type ID. More... | |
Static Public Member Functions inherited from ns3::PositionAllocator | |
static TypeId | GetTypeId () |
Register this type with the TypeId system. More... | |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId () |
Register this type. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId () |
Get the type ID. More... | |
Private Attributes | |
NodeContainer::Iterator | m_nodeIt |
Nodes iterator. More... | |
NodeContainer | m_nodes |
Nodes container. More... | |
Ptr< UniformRandomVariable > | m_rand |
Provides uniform random variables. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
Copy an Object. More... | |
virtual void | DoDispose () |
Destructor implementation. More... | |
virtual void | DoInitialize () |
Initialize() implementation. More... | |
virtual void | NotifyNewAggregate () |
Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted () |
Notifier called once the ObjectBase is fully constructed. More... | |
Related Functions inherited from ns3::ObjectBase | |
static TypeId | GetObjectIid () |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
Walks a given NodeContainer sequentially, and for each node allocate a new position randomly in the same room of that node.
Definition at line 186 of file building-position-allocator.h.
ns3::SameRoomPositionAllocator::SameRoomPositionAllocator | ( | ) |
Definition at line 318 of file building-position-allocator.cc.
References NS_FATAL_ERROR.
ns3::SameRoomPositionAllocator::SameRoomPositionAllocator | ( | NodeContainer | c | ) |
Constructor.
c | Node container |
Definition at line 323 of file building-position-allocator.cc.
References ns3::NodeContainer::Begin(), ns3::NodeContainer::End(), ns3::Object::GetObject(), m_nodeIt, m_nodes, m_rand, and NS_ASSERT_MSG.
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overridevirtual |
Assign a fixed random variable stream number to the random variables used by this model.
Return the number of streams (possibly zero) that have been assigned.
stream | first stream index to use |
Implements ns3::PositionAllocator.
Definition at line 401 of file building-position-allocator.cc.
References m_rand, and ns3::RandomVariableStream::SetStream().
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overridevirtual |
This method must be implement in subclasses.
Implements ns3::PositionAllocator.
Definition at line 351 of file building-position-allocator.cc.
References ns3::NodeContainer::Begin(), ns3::NodeContainer::End(), ns3::Object::GetObject(), ns3::UniformRandomVariable::GetValue(), m_nodeIt, m_nodes, m_rand, NS_ASSERT_MSG, NS_LOG_FUNCTION, NS_LOG_LOGIC, two-ray-to-three-gpp-ch-calibration::x, ns3::Box::xMax, ns3::Box::xMin, ns3::Box::yMax, ns3::Box::yMin, ns3::Box::zMax, and ns3::Box::zMin.
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static |
Get the type ID.
Definition at line 341 of file building-position-allocator.cc.
References ns3::TypeId::SetParent().
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mutableprivate |
Nodes iterator.
Definition at line 218 of file building-position-allocator.h.
Referenced by SameRoomPositionAllocator(), and GetNext().
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private |
Nodes container.
Definition at line 217 of file building-position-allocator.h.
Referenced by SameRoomPositionAllocator(), and GetNext().
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private |
Provides uniform random variables.
Definition at line 221 of file building-position-allocator.h.
Referenced by SameRoomPositionAllocator(), AssignStreams(), and GetNext().