#include "ns3/nstime.h"
#include "ns3/object.h"
#include "ns3/random-variable-stream.h"
#include "ns3/vector.h"
#include <unordered_map>
Go to the source code of this file.
Classes | |
class | ns3::AlwaysLosChannelConditionModel |
Models an always in-LoS condition model. More... | |
class | ns3::ChannelCondition |
Carries information about the LOS/NLOS channel state. More... | |
class | ns3::ChannelConditionModel |
Models the channel condition. More... | |
struct | ns3::ThreeGppChannelConditionModel::Item |
Struct to store the channel condition in the m_channelConditionMap. More... | |
class | ns3::NeverLosChannelConditionModel |
Models a never in-LoS condition model. More... | |
class | ns3::NeverLosVehicleChannelConditionModel |
Models a never in-LoS condition model caused by a blocking vehicle. More... | |
class | ns3::ThreeGppChannelConditionModel |
Base class for the 3GPP channel condition models. More... | |
class | ns3::ThreeGppIndoorMixedOfficeChannelConditionModel |
Computes the channel condition for the Indoor Mixed Office scenario. More... | |
class | ns3::ThreeGppIndoorOpenOfficeChannelConditionModel |
Computes the channel condition for the Indoor Open Office scenario. More... | |
class | ns3::ThreeGppRmaChannelConditionModel |
Computes the channel condition for the RMa scenario. More... | |
class | ns3::ThreeGppUmaChannelConditionModel |
Computes the channel condition for the UMa scenario. More... | |
class | ns3::ThreeGppUmiStreetCanyonChannelConditionModel |
Computes the channel condition for the UMi-Street canyon scenario. More... | |
Namespaces | |
ns3 | |
Every class exported by the ns3 library is enclosed in the ns3 namespace. | |