A Discrete-Event Network Simulator
API
chunk.h
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1 /*
2  * Copyright (c) 2008 INRIA
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation;
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program; if not, write to the Free Software
15  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16  *
17  * Author: Mathieu Lacage <mathieu.lacage@cutebugs.net>
18  */
19 
20 #ifndef CHUNK_H
21 #define CHUNK_H
22 
23 #include "buffer.h"
24 
25 #include "ns3/object-base.h"
26 
27 namespace ns3
28 {
29 
35 class Chunk : public ObjectBase
36 {
37  public:
42  static TypeId GetTypeId();
43 
54  virtual uint32_t Deserialize(Buffer::Iterator start) = 0;
55 
69  virtual uint32_t Deserialize(Buffer::Iterator start, Buffer::Iterator end);
70 
75  virtual void Print(std::ostream& os) const = 0;
76 };
77 
78 } // namespace ns3
79 
80 #endif /* CHUNK_H */
iterator in a Buffer instance
Definition: buffer.h:100
abstract base class for ns3::Header and ns3::Trailer
Definition: chunk.h:36
virtual uint32_t Deserialize(Buffer::Iterator start)=0
Deserialize the object from a buffer iterator.
static TypeId GetTypeId()
Get the type ID.
Definition: chunk.cc:28
virtual void Print(std::ostream &os) const =0
Print the object contents.
Anchor the ns-3 type and attribute system.
Definition: object-base.h:173
a unique identifier for an interface.
Definition: type-id.h:59
Every class exported by the ns3 library is enclosed in the ns3 namespace.