A Discrete-Event Network Simulator
API
udp-socket-factory.cc
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1 /*
2  * Copyright (c) 2007 INRIA
3  *
4  * This program is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU General Public License version 2 as
6  * published by the Free Software Foundation;
7  *
8  * This program is distributed in the hope that it will be useful,
9  * but WITHOUT ANY WARRANTY; without even the implied warranty of
10  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
11  * GNU General Public License for more details.
12  *
13  * You should have received a copy of the GNU General Public License
14  * along with this program; if not, write to the Free Software
15  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
16  *
17  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
18  */
19 #include "udp-socket-factory.h"
20 
21 #include "ns3/uinteger.h"
22 
23 namespace ns3
24 {
25 
26 NS_OBJECT_ENSURE_REGISTERED(UdpSocketFactory);
27 
28 TypeId
30 {
31  static TypeId tid =
32  TypeId("ns3::UdpSocketFactory").SetParent<SocketFactory>().SetGroupName("Internet");
33  return tid;
34 }
35 
36 } // namespace ns3
Object to create transport layer instances that provide a socket API to applications.
a unique identifier for an interface.
Definition: type-id.h:59
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:931
static TypeId GetTypeId()
Get the type ID.
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:46
Every class exported by the ns3 library is enclosed in the ns3 namespace.