Template class for packet Queues. More...
#include "queue.h"
Public Types | |
typedef Item | ItemType |
Define ItemType as the type of the stored elements. More... | |
Public Member Functions | |
Queue () | |
virtual | ~Queue () |
virtual Ptr< Item > | Dequeue (void)=0 |
Remove an item from the Queue (each subclass defines the position), counting it and tracing it as dequeued. More... | |
virtual bool | Enqueue (Ptr< Item > item)=0 |
Place an item into the Queue (each subclass defines the position) More... | |
void | Flush (void) |
Flush the queue by calling Remove() on each item enqueued. More... | |
virtual Ptr< const Item > | Peek (void) const =0 |
Get a copy of an item in the queue (each subclass defines the position) without removing it. More... | |
virtual Ptr< Item > | Remove (void)=0 |
Remove an item from the Queue (each subclass defines the position), counting it and tracing it as both dequeued and dropped. More... | |
Public Member Functions inherited from ns3::QueueBase | |
QueueBase () | |
virtual | ~QueueBase () |
QueueSize | GetCurrentSize (void) const |
QueueSize | GetMaxSize (void) const |
uint32_t | GetNBytes (void) const |
uint32_t | GetNPackets (void) const |
uint32_t | GetTotalDroppedBytes (void) const |
uint32_t | GetTotalDroppedBytesAfterDequeue (void) const |
uint32_t | GetTotalDroppedBytesBeforeEnqueue (void) const |
uint32_t | GetTotalDroppedPackets (void) const |
uint32_t | GetTotalDroppedPacketsAfterDequeue (void) const |
uint32_t | GetTotalDroppedPacketsBeforeEnqueue (void) const |
uint32_t | GetTotalReceivedBytes (void) const |
uint32_t | GetTotalReceivedPackets (void) const |
bool | IsEmpty (void) const |
void | ResetStatistics (void) |
Resets the counts for dropped packets, dropped bytes, received packets, and received bytes. More... | |
void | SetMaxSize (QueueSize size) |
Set the maximum size of this queue. More... | |
bool | WouldOverflow (uint32_t nPackets, uint32_t nBytes) const |
Check if the queue would overflow with additional bytes or packets Note: the check is performed according to the queue's operating mode (bytes or packets). More... | |
Public Member Functions inherited from ns3::Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
void | AggregateObject (Ptr< Object > other) |
Aggregate two Objects together. More... | |
void | Dispose (void) |
Dispose of this Object. More... | |
AggregateIterator | GetAggregateIterator (void) const |
Get an iterator to the Objects aggregated to this one. More... | |
virtual TypeId | GetInstanceTypeId (void) const |
Get the most derived TypeId for this Object. More... | |
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Ptr< Object > | GetObject () const |
Specialization of () for objects of type ns3::Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
Get a pointer to the requested aggregated Object by TypeId. More... | |
template<> | |
Ptr< Object > | GetObject (TypeId tid) const |
Specialization of (TypeId tid) for objects of type ns3::Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (void) const |
Get a pointer to the requested aggregated Object. More... | |
void | Initialize (void) |
Invoke DoInitialize on all Objects aggregated to this one. More... | |
bool | IsInitialized (void) const |
Check if the object has been initialized. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount () | |
Default constructor. More... | |
SimpleRefCount (const SimpleRefCount &o[[maybe_unused]]) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= ([[maybe_unused]] const SimpleRefCount &o) |
Assignment operator. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising erros. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Static Public Member Functions inherited from ns3::QueueBase | |
static void | AppendItemTypeIfNotPresent (std::string &typeId, const std::string &itemType) |
Append the item type to the provided type ID if the latter does not end with '>'. More... | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Protected Types | |
typedef std::list< Ptr< Item > >::const_iterator | ConstIterator |
Const iterator. More... | |
typedef std::list< Ptr< Item > >::iterator | Iterator |
Iterator. More... | |
Protected Member Functions | |
Iterator | begin (void) |
Get an iterator which refers to the first item in the queue. More... | |
ConstIterator | begin (void) const |
Get a const iterator which refers to the first item in the queue. More... | |
Ptr< Item > | DoDequeue (ConstIterator pos) |
Pull the item to dequeue from the queue. More... | |
void | DoDispose (void) override |
Destructor implementation. More... | |
bool | DoEnqueue (ConstIterator pos, Ptr< Item > item) |
Push an item in the queue. More... | |
bool | DoEnqueue (ConstIterator pos, Ptr< Item > item, Iterator &ret) |
Push an item in the queue. More... | |
Ptr< const Item > | DoPeek (ConstIterator pos) const |
Peek the front item in the queue. More... | |
Ptr< Item > | DoRemove (ConstIterator pos) |
Pull the item to drop from the queue. More... | |
void | DropAfterDequeue (Ptr< Item > item) |
Drop a packet after dequeue. More... | |
void | DropBeforeEnqueue (Ptr< Item > item) |
Drop a packet before enqueue. More... | |
Iterator | end (void) |
Get an iterator which indicates past-the-last item in the queue. More... | |
ConstIterator | end (void) const |
Get a const iterator which indicates past-the-last item in the queue. More... | |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
Copy an Object. More... | |
virtual void | DoInitialize (void) |
Initialize() implementation. More... | |
virtual void | NotifyNewAggregate (void) |
Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted (void) |
Notifier called once the ObjectBase is fully constructed. More... | |
Private Attributes | |
std::list< Ptr< Item > > | m_packets |
the items in the queue More... | |
TracedCallback< Ptr< const Item > > | m_traceDequeue |
Traced callback: fired when a packet is dequeued. More... | |
TracedCallback< Ptr< const Item > > | m_traceDrop |
Traced callback: fired when a packet is dropped. More... | |
TracedCallback< Ptr< const Item > > | m_traceDropAfterDequeue |
Traced callback: fired when a packet is dropped after dequeue. More... | |
TracedCallback< Ptr< const Item > > | m_traceDropBeforeEnqueue |
Traced callback: fired when a packet is dropped before enqueue. More... | |
TracedCallback< Ptr< const Item > > | m_traceEnqueue |
Traced callback: fired when a packet is enqueued. More... | |
NS_LOG_TEMPLATE_DECLARE | |
the log component More... | |
Additional Inherited Members | |
Related Functions inherited from ns3::ObjectBase | |
static TypeId | GetObjectIid (void) |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
Template class for packet Queues.
This class defines the subset of the base APIs for packet queues in the ns-3 system that is dependent on the type of enqueued objects.
Queue is a template class. The type of the objects stored within the queue is specified by the type parameter, which can be any class providing a GetSize () method (e.g., Packet, QueueDiscItem, etc.). Subclasses need to implement the Enqueue, Dequeue, Remove and Peek methods, and are encouraged to leverage the DoEnqueue, DoDequeue, DoRemove, and DoPeek methods in doing so, to ensure that appropriate trace sources are called and statistics are maintained.
Users of the Queue template class usually hold a queue through a smart pointer, hence forward declaration is recommended to avoid pulling the implementation of the templates included in this file. Thus, do not include queue.h but add the following forward declaration in your .h file:
Then, include queue.h in the corresponding .cc file.
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typedef Item ns3::Queue< Item >::ItemType |
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ns3::Queue< Item >::Queue |
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Get an iterator which refers to the first item in the queue.
Subclasses can browse the items in the queue by using an iterator
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Get a const iterator which refers to the first item in the queue.
Subclasses can browse the items in the queue by using a const iterator
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Remove an item from the Queue (each subclass defines the position), counting it and tracing it as dequeued.
Implemented in ns3::DropTailQueue< Item >.
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Pull the item to dequeue from the queue.
pos | the position of the item to dequeue |
Definition at line 539 of file queue.h.
References NS_ASSERT, NS_LOG_FUNCTION, and NS_LOG_LOGIC.
Referenced by ns3::WifiMacQueue::DoDequeue().
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Destructor implementation.
This method is called by Dispose() or by the Object's destructor, whichever comes first.
Subclasses are expected to implement their real destruction code in an overridden version of this method and chain up to their parent's implementation once they are done. i.e, for simplicity, the destructor of every subclass should be empty and its content should be moved to the associated DoDispose() method.
It is safe to call GetObject() from within this method.
Reimplemented from ns3::Object.
Definition at line 611 of file queue.h.
References ns3::Object::DoDispose(), and NS_LOG_FUNCTION.
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Push an item in the queue.
pos | the position before which the item will be inserted | |
item | the item to enqueue | |
[out] | ret | an iterator pointing to the inserted value |
Definition at line 511 of file queue.h.
References NS_LOG_FUNCTION, and NS_LOG_LOGIC.
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Peek the front item in the queue.
pos | the position of the item to peek |
Definition at line 620 of file queue.h.
References NS_LOG_FUNCTION, and NS_LOG_LOGIC.
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Pull the item to drop from the queue.
pos | the position of the item to remove |
Definition at line 568 of file queue.h.
References NS_ASSERT, NS_LOG_FUNCTION, and NS_LOG_LOGIC.
Referenced by ns3::WifiMacQueue::DoRemove().
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Drop a packet after dequeue.
item | item that was dropped |
This method is called by the base class when a Remove operation is requested and by the subclasses to notify parent (this class) that a packet has been dropped for other reasons after being dequeued.
Definition at line 675 of file queue.h.
References NS_LOG_FUNCTION, and NS_LOG_LOGIC.
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Drop a packet before enqueue.
item | item that was dropped |
This method is called by the base class when a packet is dropped because the queue is full and by the subclasses to notify parent (this class) that a packet has been dropped for other reasons before being enqueued.
Definition at line 659 of file queue.h.
References NS_LOG_FUNCTION, and NS_LOG_LOGIC.
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Get an iterator which indicates past-the-last item in the queue.
Subclasses can browse the items in the queue by using an iterator
Definition at line 652 of file queue.h.
Referenced by grid.TimelinesRenderer::draw_events(), and grid.TimelinesRenderer::draw_ranges().
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Get a const iterator which indicates past-the-last item in the queue.
Subclasses can browse the items in the queue by using a const iterator
Definition at line 646 of file queue.h.
Referenced by grid.TimelinesRenderer::draw_events(), and grid.TimelinesRenderer::draw_ranges().
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Place an item into the Queue (each subclass defines the position)
item | item to enqueue |
Implemented in ns3::DropTailQueue< Item >.
void ns3::Queue< Item >::Flush | ( | void | ) |
Flush the queue by calling Remove() on each item enqueued.
Note that this operation will cause dequeue and drop counts to be incremented and traces to be triggered for each Remove() action.
Definition at line 600 of file queue.h.
References NS_LOG_FUNCTION.
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Get the type ID.
Implementation of the templates declared above.
Definition at line 465 of file queue.h.
References ns3::MakeTraceSourceAccessor(), and ns3::TypeId::SetParent().
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Get a copy of an item in the queue (each subclass defines the position) without removing it.
Implemented in ns3::DropTailQueue< Item >.
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Remove an item from the Queue (each subclass defines the position), counting it and tracing it as both dequeued and dropped.
Implemented in ns3::DropTailQueue< Item >.
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