Virtual base for Transducer objects. More...
#include "uan-transducer.h"
Public Types | |
typedef std::list< UanPacketArrival > | ArrivalList |
List of arriving packets overlapping in time. More... | |
enum | State { TX , RX } |
Transducer state. More... | |
typedef std::list< Ptr< UanPhy > > | UanPhyList |
List of UanPhy objects. More... | |
Public Member Functions | |
virtual void | AddPhy (Ptr< UanPhy > phy)=0 |
Attach a physical network layer above this transducer. More... | |
virtual double | ApplyRxGainDb (double rxPowerDb, UanTxMode mode)=0 |
Apply receiver gain in dB to the received power. More... | |
virtual void | Clear (void)=0 |
Clears all pointer references. More... | |
virtual const ArrivalList & | GetArrivalList (void) const =0 |
Get the list of overlapped (in time) packets at this transducer. More... | |
virtual Ptr< UanChannel > | GetChannel (void) const =0 |
Get the attached channel. More... | |
virtual const UanPhyList & | GetPhyList (void) const =0 |
Get the list of physical layer above this transducer. More... | |
virtual double | GetRxGainDb (void)=0 |
Get the receiver gain added to signal at receiver in dB. More... | |
virtual State | GetState (void) const =0 |
Get the transducer state. More... | |
virtual bool | IsRx (void) const =0 |
Is the state receiving (or available for reception)? More... | |
virtual bool | IsTx (void) const =0 |
Is the state transmitting? More... | |
virtual void | Receive (Ptr< Packet > packet, double rxPowerDb, UanTxMode txMode, UanPdp pdp)=0 |
Notify this object that a new packet has arrived at this nodes location. More... | |
virtual void | SetChannel (Ptr< UanChannel > chan)=0 |
Attach this transducer to a channel. More... | |
virtual void | SetRxGainDb (double gainDb)=0 |
Set the receiver gain. More... | |
virtual void | Transmit (Ptr< UanPhy > src, Ptr< Packet > packet, double txPowerDb, UanTxMode txMode)=0 |
Transmit a packet from this transducer. More... | |
Public Member Functions inherited from ns3::Object | |
Object () | |
Constructor. More... | |
virtual | ~Object () |
Destructor. More... | |
void | AggregateObject (Ptr< Object > other) |
Aggregate two Objects together. More... | |
void | Dispose (void) |
Dispose of this Object. More... | |
AggregateIterator | GetAggregateIterator (void) const |
Get an iterator to the Objects aggregated to this one. More... | |
virtual TypeId | GetInstanceTypeId (void) const |
Get the most derived TypeId for this Object. More... | |
template<> | |
Ptr< Object > | GetObject () const |
Specialization of () for objects of type ns3::Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (TypeId tid) const |
Get a pointer to the requested aggregated Object by TypeId. More... | |
template<> | |
Ptr< Object > | GetObject (TypeId tid) const |
Specialization of (TypeId tid) for objects of type ns3::Object. More... | |
template<typename T > | |
Ptr< T > | GetObject (void) const |
Get a pointer to the requested aggregated Object. More... | |
void | Initialize (void) |
Invoke DoInitialize on all Objects aggregated to this one. More... | |
bool | IsInitialized (void) const |
Check if the object has been initialized. More... | |
Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter > | |
SimpleRefCount () | |
Default constructor. More... | |
SimpleRefCount (const SimpleRefCount &o[[maybe_unused]]) | |
Copy constructor. More... | |
uint32_t | GetReferenceCount (void) const |
Get the reference count of the object. More... | |
SimpleRefCount & | operator= ([[maybe_unused]] const SimpleRefCount &o) |
Assignment operator. More... | |
void | Ref (void) const |
Increment the reference count. More... | |
void | Unref (void) const |
Decrement the reference count. More... | |
Public Member Functions inherited from ns3::ObjectBase | |
virtual | ~ObjectBase () |
Virtual destructor. More... | |
void | GetAttribute (std::string name, AttributeValue &value) const |
Get the value of an attribute, raising fatal errors if unsuccessful. More... | |
bool | GetAttributeFailSafe (std::string name, AttributeValue &value) const |
Get the value of an attribute without raising erros. More... | |
void | SetAttribute (std::string name, const AttributeValue &value) |
Set a single attribute, raising fatal errors if unsuccessful. More... | |
bool | SetAttributeFailSafe (std::string name, const AttributeValue &value) |
Set a single attribute without raising errors. More... | |
bool | TraceConnect (std::string name, std::string context, const CallbackBase &cb) |
Connect a TraceSource to a Callback with a context. More... | |
bool | TraceConnectWithoutContext (std::string name, const CallbackBase &cb) |
Connect a TraceSource to a Callback without a context. More... | |
bool | TraceDisconnect (std::string name, std::string context, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected with a context. More... | |
bool | TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb) |
Disconnect from a TraceSource a Callback previously connected without a context. More... | |
Static Public Member Functions | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
Static Public Member Functions inherited from ns3::Object | |
static TypeId | GetTypeId (void) |
Register this type. More... | |
Static Public Member Functions inherited from ns3::ObjectBase | |
static TypeId | GetTypeId (void) |
Get the type ID. More... | |
Additional Inherited Members | |
Protected Member Functions inherited from ns3::Object | |
Object (const Object &o) | |
Copy an Object. More... | |
virtual void | DoDispose (void) |
Destructor implementation. More... | |
virtual void | DoInitialize (void) |
Initialize() implementation. More... | |
virtual void | NotifyNewAggregate (void) |
Notify all Objects aggregated to this one of a new Object being aggregated. More... | |
Protected Member Functions inherited from ns3::ObjectBase | |
void | ConstructSelf (const AttributeConstructionList &attributes) |
Complete construction of ObjectBase; invoked by derived classes. More... | |
virtual void | NotifyConstructionCompleted (void) |
Notifier called once the ObjectBase is fully constructed. More... | |
Related Functions inherited from ns3::ObjectBase | |
static TypeId | GetObjectIid (void) |
Ensure the TypeId for ObjectBase gets fully configured to anchor the inheritance tree properly. More... | |
Virtual base for Transducer objects.
The Transducer was added to support classes such as UanPhyDual. In a generic Phy setting, this class functions to hold information about all possibly interfering packets.
ns3::UanTransducer is accessible through the following paths with Config::Set and Config::Connect:
No Attributes are defined for this type.
No TraceSources are defined for this type.
Size of this type is 32 bytes (on a 64-bit architecture).
Definition at line 138 of file uan-transducer.h.
List of arriving packets overlapping in time.
Definition at line 154 of file uan-transducer.h.
typedef std::list<Ptr<UanPhy> > ns3::UanTransducer::UanPhyList |
List of UanPhy objects.
Definition at line 156 of file uan-transducer.h.
Transducer state.
Enumerator | |
---|---|
TX | Transmitting. |
RX | Receiving. |
Definition at line 148 of file uan-transducer.h.
Attach a physical network layer above this transducer.
More than one physical layer may be attached.
phy | The physical layer. |
Implemented in ns3::UanTransducerHd.
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pure virtual |
Apply receiver gain in dB to the received power.
rxPowerDb | Signal power in dB of arriving packet. |
mode | Mode arriving packet is using. |
Implemented in ns3::UanTransducerHd.
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pure virtual |
Clears all pointer references.
Implemented in ns3::UanTransducerHd.
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pure virtual |
Get the list of overlapped (in time) packets at this transducer.
Implemented in ns3::UanTransducerHd.
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pure virtual |
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pure virtual |
Get the list of physical layer above this transducer.
Implemented in ns3::UanTransducerHd.
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pure virtual |
Get the receiver gain added to signal at receiver in dB.
Implemented in ns3::UanTransducerHd.
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pure virtual |
Get the transducer state.
Implemented in ns3::UanTransducerHd.
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static |
Register this type.
Definition at line 27 of file uan-transducer.cc.
References ns3::TypeId::SetParent().
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pure virtual |
Is the state receiving (or available for reception)?
Implemented in ns3::UanTransducerHd.
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pure virtual |
Is the state transmitting?
Implemented in ns3::UanTransducerHd.
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pure virtual |
Notify this object that a new packet has arrived at this nodes location.
packet | Packet arriving. |
rxPowerDb | Signal power in dB of arriving packet. |
txMode | Mode arriving packet is using. |
pdp | PDP of arriving signal. |
Implemented in ns3::UanTransducerHd.
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pure virtual |
Attach this transducer to a channel.
chan | The channel |
Implemented in ns3::UanTransducerHd.
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pure virtual |
Set the receiver gain.
gainDb | Gain added at receiver, in dB. |
Implemented in ns3::UanTransducerHd.
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pure virtual |
Transmit a packet from this transducer.
src | Source PHY. |
packet | Packet to transmit. |
txPowerDb | Outgoing Tx power of packet. |
txMode | Mode to transmit packet with. |
Implemented in ns3::UanTransducerHd.