20 #include "ns3/mobility-helper.h"
21 #include "ns3/mobility-model.h"
22 #include "ns3/position-allocator.h"
23 #include "ns3/hierarchical-mobility-model.h"
25 #include "ns3/pointer.h"
26 #include "ns3/config.h"
27 #include "ns3/simulator.h"
28 #include "ns3/names.h"
29 #include "ns3/string.h"
38 m_position = CreateObjectWithAttributes<RandomRectanglePositionAllocator>
39 (
"X",
StringValue (
"ns3::ConstantRandomVariable[Constant=0.0]"),
40 "Y",
StringValue (
"ns3::ConstantRandomVariable[Constant=0.0]"));
139 NS_FATAL_ERROR (
"The requested mobility model is not a mobility model: \""<<
145 object->AggregateObject (model);
152 CreateObjectWithAttributes<HierarchicalMobilityModel> (
"Child",
PointerValue (model),
154 object->AggregateObject (hierarchical);
165 Ptr<Node> node = Names::Find<Node> (nodeName);
191 if (v <= 1e-4 && v >= -1e-4)
195 else if (v <= 1e-3 && v >= 0)
199 else if (v >= -1e-3 && v <= 0)
212 Vector pos =
mobility->GetPosition ();
213 Vector vel =
mobility->GetVelocity ();
222 std::streamsize saved_precision = os->precision ();
223 std::ios::fmtflags saved_flags = os->flags ();
225 os->setf (std::ios::fixed,std::ios::floatfield);
226 *os <<
" pos=" << pos.x <<
":" << pos.y <<
":" << pos.z
227 <<
" vel=" << vel.x <<
":" << vel.y <<
":" << vel.z
229 os->flags (saved_flags);
230 os->precision (saved_precision);
236 std::ostringstream oss;
237 oss <<
"/NodeList/" << nodeid <<
"/$ns3::MobilityModel/CourseChange";
257 int64_t currentStream = stream;
266 currentStream +=
mobility->AssignStreams (currentStream);
269 return (currentStream - stream);
284 double dist = rxPosition -> GetDistanceFrom (txPosition);
285 distSq = dist * dist;
Hold a value for an Attribute.
void SetMobilityModel(std::string type, std::string n1="", const AttributeValue &v1=EmptyAttributeValue(), std::string n2="", const AttributeValue &v2=EmptyAttributeValue(), std::string n3="", const AttributeValue &v3=EmptyAttributeValue(), std::string n4="", const AttributeValue &v4=EmptyAttributeValue(), std::string n5="", const AttributeValue &v5=EmptyAttributeValue(), std::string n6="", const AttributeValue &v6=EmptyAttributeValue(), std::string n7="", const AttributeValue &v7=EmptyAttributeValue(), std::string n8="", const AttributeValue &v8=EmptyAttributeValue(), std::string n9="", const AttributeValue &v9=EmptyAttributeValue())
int64_t AssignStreams(NodeContainer c, int64_t stream)
Assign a fixed random variable stream number to the random variables used by the mobility models on t...
std::string GetMobilityModelType(void) const
static void EnableAsciiAll(Ptr< OutputStreamWrapper > stream)
static double GetDistanceSquaredBetween(Ptr< Node > n1, Ptr< Node > n2)
void Install(Ptr< Node > node) const
"Layout" a single node according to the current position allocator type.
ObjectFactory m_mobility
Object factory to create mobility objects.
static void CourseChanged(Ptr< OutputStreamWrapper > stream, Ptr< const MobilityModel > mobility)
Output course change events from mobility model to output stream.
void InstallAll(void)
Perform the work of MobilityHelper::Install on all nodes which exist in the simulation.
~MobilityHelper()
Destroy a Mobility Helper.
void PopReferenceMobilityModel(void)
Remove the top item from the top of the stack of "reference mobility models".
Ptr< PositionAllocator > m_position
Position allocator for use in hierarchical mobility model.
void PushReferenceMobilityModel(Ptr< Object > reference)
MobilityHelper()
Construct a Mobility Helper which is used to make life easier when working with mobility models.
void SetPositionAllocator(Ptr< PositionAllocator > allocator)
Set the position allocator which will be used to allocate the initial position of every node initiali...
static void EnableAscii(Ptr< OutputStreamWrapper > stream, uint32_t nodeid)
std::vector< Ptr< MobilityModel > > m_mobilityStack
Internal stack of mobility models.
Keep track of the current position and velocity of an object.
void SetPosition(const Vector &position)
keep track of a set of node pointers.
Iterator Begin(void) const
Get an iterator which refers to the first Node in the container.
Iterator End(void) const
Get an iterator which indicates past-the-last Node in the container.
static NodeContainer GetGlobal(void)
Create a NodeContainer that contains a list of all nodes created through NodeContainer::Create() and ...
std::vector< Ptr< Node > >::const_iterator Iterator
Node container iterator.
Instantiate subclasses of ns3::Object.
void Set(const std::string &name, const AttributeValue &value, Args &&... args)
Set an attribute to be set during construction.
TypeId GetTypeId(void) const
Get the TypeId which will be created by this ObjectFactory.
Ptr< Object > Create(void) const
Create an Object instance of the configured TypeId.
void SetTypeId(TypeId tid)
Set the TypeId of the Objects to be created by this factory.
Ptr< T > GetObject(void) const
Get a pointer to the requested aggregated Object.
std::ostream * GetStream(void)
Return a pointer to an ostream previously set in the wrapper.
Hold objects of type Ptr<T>.
Allocate a set of positions.
Smart pointer class similar to boost::intrusive_ptr.
static Time Now(void)
Return the current simulation virtual time.
Hold variables of type string.
std::string GetName(void) const
Get the name.
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
bool ConnectWithoutContextFailSafe(std::string path, const CallbackBase &cb)
#define NS_FATAL_ERROR(msg)
Report a fatal error with a message and terminate.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
#define NS_LOG_DEBUG(msg)
Use NS_LOG to output a message of level LOG_DEBUG.
#define NS_LOG_FUNCTION_NOARGS()
Output the name of the function.
Callback< R > MakeBoundCallback(R(*fnPtr)(TX), ARG a1)
Make Callbacks with one bound argument.
std::string reference
reference tag
Every class exported by the ns3 library is enclosed in the ns3 namespace.
static double DoRound(double v)
Utility function that rounds |1e-4| < input value < |1e-3| up to +/- 1e-3 and value <= |1e-4| to zero...