21 #ifndef PACKET_SOCKET_H
22 #define PACKET_SOCKET_H
26 #include "ns3/callback.h"
27 #include "ns3/traced-callback.h"
29 #include "ns3/socket.h"
30 #include "ns3/net-device.h"
37 class PacketSocketAddress;
121 virtual int Bind (
void);
129 virtual int Bind6 (
void);
138 virtual int Close (
void);
142 virtual int Listen (
void);
256 virtual void Print (std::ostream &os)
const;
291 virtual void Print (std::ostream &os)
const;
a polymophic address class
This class implements a tag that carries the ns3 device name from where a packet is coming.
DeviceNameTag()
Create an empty DeviceNameTag.
virtual uint32_t GetSerializedSize(void) const
virtual void Serialize(TagBuffer i) const
virtual void Deserialize(TagBuffer i)
std::string m_deviceName
Device name.
static TypeId GetTypeId(void)
Get the type ID.
void SetDeviceName(std::string n)
Set the device name.
virtual void Print(std::ostream &os) const
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
std::string GetDeviceName(void) const
Get the device name from where the corresponding packet is coming.
PacketType
Packet types are used as they are in Linux.
an address for a packet socket
A PacketSocket is a link between an application and a net device.
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)
Read a single packet from the socket and retrieve the sender address.
virtual int GetSockName(Address &address) const
Get socket address.
virtual bool SetAllowBroadcast(bool allowBroadcast)
Configure whether broadcast datagram transmissions are allowed.
virtual void DoDispose(void)
Destructor implementation.
virtual int Bind(void)
Bind the socket to the NetDevice and register the protocol handler.
Ptr< Node > m_node
the associated node
virtual int Send(Ptr< Packet > p, uint32_t flags)
Send data (or dummy data) to the remote host.
Address m_destAddr
Default destination address.
virtual int Listen(void)
Listen for incoming connections.
virtual int Connect(const Address &address)
Initiate a connection to a remote host.
State
States of the socket.
uint32_t m_rxAvailable
Rx queue size [Bytes].
virtual uint32_t GetTxAvailable(void) const
Returns the number of bytes which can be sent in a single call to Send.
virtual uint32_t GetRxAvailable(void) const
Return number of bytes which can be returned from one or multiple calls to Recv.
std::queue< std::pair< Ptr< Packet >, Address > > m_deliveryQueue
Rx queue.
virtual int ShutdownSend(void)
virtual Ptr< Node > GetNode(void) const
Return the node this socket is associated with.
int DoBind(const PacketSocketAddress &address)
Bind the socket to the NetDevice and register the protocol handler specified in the address.
virtual int ShutdownRecv(void)
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)
Send data to a specified peer.
uint32_t m_rcvBufSize
Rx buffer size [Bytes].
virtual int Bind6(void)
Bind the socket to the NetDevice and register the protocol handler.
void ForwardUp(Ptr< NetDevice > device, Ptr< const Packet > packet, uint16_t protocol, const Address &from, const Address &to, NetDevice::PacketType packetType)
Called by the L3 protocol when it received a packet to pass on to TCP.
virtual enum SocketErrno GetErrno(void) const
Get last error number.
bool m_isSingleDevice
Is bound to a single netDevice.
virtual enum SocketType GetSocketType(void) const
virtual bool GetAllowBroadcast() const
Query whether broadcast datagram transmissions are allowed.
uint32_t GetMinMtu(PacketSocketAddress ad) const
Get the minimum MTU supported by the NetDevices bound to a specific address.
static TypeId GetTypeId(void)
Get the type ID.
uint16_t m_protocol
Socket protocol.
enum SocketErrno m_errno
Socket error code.
void SetNode(Ptr< Node > node)
Set the associated node.
virtual int GetPeerName(Address &address) const
Get the peer address of a connected socket.
virtual int Close(void)
Close a socket.
bool m_shutdownSend
Send no longer allowed.
uint32_t m_device
index of the bound NetDevice
enum State m_state
Socket state.
TracedCallback< Ptr< const Packet > > m_dropTrace
Traced callback: dropped packets.
bool m_shutdownRecv
Receive no longer allowed.
This class implements a tag that carries the dest address of a packet and the packet type.
virtual void Print(std::ostream &os) const
Address m_destAddr
Destination address.
virtual void Serialize(TagBuffer i) const
virtual TypeId GetInstanceTypeId(void) const
Get the most derived TypeId for this Object.
NetDevice::PacketType GetPacketType(void) const
Get the packet type.
NetDevice::PacketType m_packetType
Packet type.
PacketSocketTag()
Create an empty PacketSocketTag.
static TypeId GetTypeId(void)
Get the type ID.
virtual uint32_t GetSerializedSize(void) const
void SetPacketType(NetDevice::PacketType t)
Set the packet type.
Address GetDestAddress(void) const
Get the destination address of the corresponding packet.
virtual void Deserialize(TagBuffer i)
void SetDestAddress(Address a)
Set the destination address of the corresponding packet.
A low-level Socket API based loosely on the BSD Socket API.
SocketType
Enumeration of the possible socket types.
SocketErrno
Enumeration of the possible errors returned by a socket.
Ptr< Packet > Recv(void)
Read a single packet from the socket.
tag a set of bytes in a packet
Forward calls to a chain of Callback.
a unique identifier for an interface.
Every class exported by the ns3 library is enclosed in the ns3 namespace.