A Discrete-Event Network Simulator
API
random-waypoint-mobility-model.cc
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2007 INRIA
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
20 #include <cmath>
21 #include "ns3/simulator.h"
22 #include "ns3/random-variable-stream.h"
23 #include "ns3/pointer.h"
24 #include "ns3/string.h"
26 #include "position-allocator.h"
27 
28 namespace ns3 {
29 
30 NS_OBJECT_ENSURE_REGISTERED (RandomWaypointMobilityModel);
31 
32 TypeId
34 {
35  static TypeId tid = TypeId ("ns3::RandomWaypointMobilityModel")
37  .SetGroupName ("Mobility")
38  .AddConstructor<RandomWaypointMobilityModel> ()
39  .AddAttribute ("Speed",
40  "A random variable used to pick the speed of a random waypoint model.",
41  StringValue ("ns3::UniformRandomVariable[Min=0.3|Max=0.7]"),
43  MakePointerChecker<RandomVariableStream> ())
44  .AddAttribute ("Pause",
45  "A random variable used to pick the pause of a random waypoint model.",
46  StringValue ("ns3::ConstantRandomVariable[Constant=2.0]"),
48  MakePointerChecker<RandomVariableStream> ())
49  .AddAttribute ("PositionAllocator",
50  "The position model used to pick a destination point.",
51  PointerValue (),
53  MakePointerChecker<PositionAllocator> ());
54 
55  return tid;
56 }
57 
58 void
60 {
61  m_helper.Update ();
62  Vector m_current = m_helper.GetCurrentPosition ();
63  NS_ASSERT_MSG (m_position, "No position allocator added before using this model");
64  Vector destination = m_position->GetNext ();
65  double speed = m_speed->GetValue ();
66  double dx = (destination.x - m_current.x);
67  double dy = (destination.y - m_current.y);
68  double dz = (destination.z - m_current.z);
69  double k = speed / std::sqrt (dx*dx + dy*dy + dz*dz);
70 
71  m_helper.SetVelocity (Vector (k*dx, k*dy, k*dz));
72  m_helper.Unpause ();
73  Time travelDelay = Seconds (CalculateDistance (destination, m_current) / speed);
74  m_event.Cancel ();
75  m_event = Simulator::Schedule (travelDelay,
78 }
79 
80 void
82 {
85 }
86 
87 void
89 {
90  m_helper.Update ();
91  m_helper.Pause ();
92  Time pause = Seconds (m_pause->GetValue ());
95 }
96 
97 Vector
99 {
100  m_helper.Update ();
101  return m_helper.GetCurrentPosition ();
102 }
103 void
105 {
106  m_helper.SetPosition (position);
107  m_event.Cancel ();
109 }
110 Vector
112 {
113  return m_helper.GetVelocity ();
114 }
115 int64_t
117 {
118  int64_t positionStreamsAllocated;
119  m_speed->SetStream (stream);
120  m_pause->SetStream (stream + 1);
121  NS_ASSERT_MSG (m_position, "No position allocator added before using this model");
122  positionStreamsAllocated = m_position->AssignStreams (stream + 2);
123  return (2 + positionStreamsAllocated);
124 }
125 
126 
127 } // namespace ns3
void Unpause(void)
Resume mobility from current position at current velocity.
Vector GetVelocity(void) const
Get velocity; if paused, will return a zero vector.
void SetPosition(const Vector &position)
Set position vector.
void Pause(void)
Pause mobility at current position.
void SetVelocity(const Vector &vel)
Set new velocity vector.
void Update(void) const
Update position, if not paused, from last position and time of last update.
Vector GetCurrentPosition(void) const
Get current position vector.
void Cancel(void)
This method is syntactic sugar for the ns3::Simulator::Cancel method.
Definition: event-id.cc:53
Keep track of the current position and velocity of an object.
void NotifyCourseChange(void) const
Must be invoked by subclasses when the course of the position changes to notify course change listene...
virtual void DoInitialize(void)
Initialize() implementation.
Definition: object.cc:353
Hold objects of type Ptr<T>.
Definition: pointer.h:37
virtual double GetValue(void)=0
Get the next random value as a double drawn from the distribution.
void SetStream(int64_t stream)
Specifies the stream number for the RngStream.
void BeginWalk(void)
Get next position, begin moving towards it, schedule future pause event.
ConstantVelocityHelper m_helper
helper for velocity computations
virtual int64_t DoAssignStreams(int64_t)
The default implementation does nothing but return the passed-in parameter.
Ptr< PositionAllocator > m_position
pointer to position allocator
void DoInitializePrivate(void)
Begin current pause event, schedule future walk event.
Ptr< RandomVariableStream > m_speed
random variable to generate speeds
Ptr< RandomVariableStream > m_pause
random variable to generate pauses
EventId m_event
event ID of next scheduled event
virtual void DoSetPosition(const Vector &position)
virtual void DoInitialize(void)
Initialize() implementation.
static TypeId GetTypeId(void)
Register this type with the TypeId system.
static EventId Schedule(Time const &delay, FUNC f, Ts &&... args)
Schedule an event to expire after delay.
Definition: simulator.h:556
static EventId ScheduleNow(FUNC f, Ts &&... args)
Schedule an event to expire Now.
Definition: simulator.h:587
Hold variables of type string.
Definition: string.h:41
Simulation virtual time values and global simulation resolution.
Definition: nstime.h:103
a unique identifier for an interface.
Definition: type-id.h:59
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Definition: type-id.cc:922
#define NS_ASSERT_MSG(condition, message)
At runtime, in debugging builds, if this condition is not true, the program prints the message to out...
Definition: assert.h:88
Ptr< const AttributeAccessor > MakePointerAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method.
Definition: pointer.h:227
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Definition: object-base.h:45
Time Seconds(double value)
Construct a Time in the indicated unit.
Definition: nstime.h:1244
Every class exported by the ns3 library is enclosed in the ns3 namespace.
double CalculateDistance(const Vector3D &a, const Vector3D &b)
Definition: vector.cc:105