A Discrete-Event Network Simulator
API
simulation-singleton.h
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1 /* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
2 /*
3  * Copyright (c) 2007 INRIA
4  *
5  * This program is free software; you can redistribute it and/or modify
6  * it under the terms of the GNU General Public License version 2 as
7  * published by the Free Software Foundation;
8  *
9  * This program is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12  * GNU General Public License for more details.
13  *
14  * You should have received a copy of the GNU General Public License
15  * along with this program; if not, write to the Free Software
16  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
17  *
18  * Author: Mathieu Lacage <mathieu.lacage@sophia.inria.fr>
19  */
20 #ifndef SIMULATION_SINGLETON_H
21 #define SIMULATION_SINGLETON_H
22 
29 namespace ns3 {
30 
42 template <typename T>
44 {
45 public:
46  // Delete default constructor, copy constructor and assignment operator to avoid misuse
47  SimulationSingleton<T> () = delete;
50 
59  static T * Get (void);
60 
61 private:
62 
72  static T ** GetObject (void);
73 
75  static void DeleteObject (void);
76 };
77 
78 } // namespace ns3
79 
80 
81 /********************************************************************
82  * Implementation of the templates declared above.
83  ********************************************************************/
84 
85 #include "simulator.h"
86 
87 namespace ns3 {
88 
89 template <typename T>
90 T *
92 {
93  T ** ppobject = GetObject ();
94  return *ppobject;
95 }
96 
97 template <typename T>
98 T **
100 {
101  static T *pobject = 0;
102  if (pobject == 0)
103  {
104  pobject = new T ();
106  }
107  return &pobject;
108 }
109 
110 template <typename T>
111 void
113 {
114  T **ppobject = GetObject ();
115  delete (*ppobject);
116  *ppobject = 0;
117 }
118 
119 } // namespace ns3
120 
121 
122 #endif /* SIMULATION_SINGLETON_H */
This singleton class template ensures that the type for which we want a singleton has a lifetime boun...
static T * Get(void)
Get a pointer to the singleton instance.
static void DeleteObject(void)
Delete the static instance.
SimulationSingleton< T > & operator=(const SimulationSingleton< T > &)=delete
static T ** GetObject(void)
Get the singleton object, creating a new one if it doesn't exist yet.
static EventId ScheduleDestroy(FUNC f, Ts &&... args)
Schedule an event to run at the end of the simulation, when Simulator::Destroy() is called.
Definition: simulator.h:605
Every class exported by the ns3 library is enclosed in the ns3 namespace.
ns3::Simulator declaration.