A Discrete-Event Network Simulator
API
ns3::DropTailQueue< Item > Class Template Reference

A FIFO packet queue that drops tail-end packets on overflow. More...

#include "drop-tail-queue.h"

+ Inheritance diagram for ns3::DropTailQueue< Item >:
+ Collaboration diagram for ns3::DropTailQueue< Item >:

Public Member Functions

 DropTailQueue ()
 DropTailQueue Constructor. More...
 
 ~DropTailQueue () override
 
Ptr< Item > Dequeue () override
 Remove an item from the Queue (each subclass defines the position), counting it and tracing it as dequeued. More...
 
bool Enqueue (Ptr< Item > item) override
 Place an item into the Queue (each subclass defines the position) More...
 
Ptr< const Item > Peek () const override
 Get a copy of an item in the queue (each subclass defines the position) without removing it. More...
 
Ptr< Item > Remove () override
 Remove an item from the Queue (each subclass defines the position), counting it and tracing it as both dequeued and dropped. More...
 
- Public Member Functions inherited from ns3::Queue< Item >
 Queue ()
 
 ~Queue () override
 
void Flush ()
 Flush the queue by calling Remove() on each item enqueued. More...
 
- Public Member Functions inherited from ns3::QueueBase
 QueueBase ()
 
 ~QueueBase () override
 
QueueSize GetCurrentSize () const
 
QueueSize GetMaxSize () const
 
uint32_t GetNBytes () const
 
uint32_t GetNPackets () const
 
uint32_t GetTotalDroppedBytes () const
 
uint32_t GetTotalDroppedBytesAfterDequeue () const
 
uint32_t GetTotalDroppedBytesBeforeEnqueue () const
 
uint32_t GetTotalDroppedPackets () const
 
uint32_t GetTotalDroppedPacketsAfterDequeue () const
 
uint32_t GetTotalDroppedPacketsBeforeEnqueue () const
 
uint32_t GetTotalReceivedBytes () const
 
uint32_t GetTotalReceivedPackets () const
 
bool IsEmpty () const
 
void ResetStatistics ()
 Resets the counts for dropped packets, dropped bytes, received packets, and received bytes. More...
 
void SetMaxSize (QueueSize size)
 Set the maximum size of this queue. More...
 
bool WouldOverflow (uint32_t nPackets, uint32_t nBytes) const
 Check if the queue would overflow with additional bytes or packets Note: the check is performed according to the queue's operating mode (bytes or packets). More...
 
- Public Member Functions inherited from ns3::Object
 Object ()
 Constructor. More...
 
 ~Object () override
 Destructor. More...
 
void AggregateObject (Ptr< Object > other)
 Aggregate two Objects together. More...
 
void Dispose ()
 Dispose of this Object. More...
 
AggregateIterator GetAggregateIterator () const
 Get an iterator to the Objects aggregated to this one. More...
 
TypeId GetInstanceTypeId () const override
 Get the most derived TypeId for this Object. More...
 
template<typename T >
Ptr< T > GetObject () const
 Get a pointer to the requested aggregated Object. More...
 
template<>
Ptr< ObjectGetObject () const
 Specialization of () for objects of type ns3::Object. More...
 
template<typename T >
Ptr< T > GetObject (TypeId tid) const
 Get a pointer to the requested aggregated Object by TypeId. More...
 
template<>
Ptr< ObjectGetObject (TypeId tid) const
 Specialization of (TypeId tid) for objects of type ns3::Object. More...
 
void Initialize ()
 Invoke DoInitialize on all Objects aggregated to this one. More...
 
bool IsInitialized () const
 Check if the object has been initialized. More...
 
- Public Member Functions inherited from ns3::SimpleRefCount< Object, ObjectBase, ObjectDeleter >
 SimpleRefCount ()
 Default constructor. More...
 
 SimpleRefCount (const SimpleRefCount &o[[maybe_unused]])
 Copy constructor. More...
 
uint32_t GetReferenceCount () const
 Get the reference count of the object. More...
 
SimpleRefCountoperator= (const SimpleRefCount &o[[maybe_unused]])
 Assignment operator. More...
 
void Ref () const
 Increment the reference count. More...
 
void Unref () const
 Decrement the reference count. More...
 
- Public Member Functions inherited from ns3::ObjectBase
virtual ~ObjectBase ()
 Virtual destructor. More...
 
void GetAttribute (std::string name, AttributeValue &value) const
 Get the value of an attribute, raising fatal errors if unsuccessful. More...
 
bool GetAttributeFailSafe (std::string name, AttributeValue &value) const
 Get the value of an attribute without raising errors. More...
 
void SetAttribute (std::string name, const AttributeValue &value)
 Set a single attribute, raising fatal errors if unsuccessful. More...
 
bool SetAttributeFailSafe (std::string name, const AttributeValue &value)
 Set a single attribute without raising errors. More...
 
bool TraceConnect (std::string name, std::string context, const CallbackBase &cb)
 Connect a TraceSource to a Callback with a context. More...
 
bool TraceConnectWithoutContext (std::string name, const CallbackBase &cb)
 Connect a TraceSource to a Callback without a context. More...
 
bool TraceDisconnect (std::string name, std::string context, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected with a context. More...
 
bool TraceDisconnectWithoutContext (std::string name, const CallbackBase &cb)
 Disconnect from a TraceSource a Callback previously connected without a context. More...
 

Static Public Member Functions

static TypeId GetTypeId ()
 Get the type ID. More...
 
- Static Public Member Functions inherited from ns3::Queue< Item >
static TypeId GetTypeId ()
 Get the type ID. More...
 
- Static Public Member Functions inherited from ns3::QueueBase
static void AppendItemTypeIfNotPresent (std::string &typeId, const std::string &itemType)
 Append the item type to the provided type ID if the latter does not end with '>'. More...
 
static TypeId GetTypeId ()
 Get the type ID. More...
 
- Static Public Member Functions inherited from ns3::Object
static TypeId GetTypeId ()
 Register this type. More...
 
- Static Public Member Functions inherited from ns3::ObjectBase
static TypeId GetTypeId ()
 Get the type ID. More...
 

Private Attributes

 NS_LOG_TEMPLATE_DECLARE
 redefinition of the log component More...
 

Additional Inherited Members

- Public Types inherited from ns3::Queue< Item >
typedef Item ItemType
 Define ItemType as the type of the stored elements. More...
 
- Protected Types inherited from ns3::Queue< Item >
typedef Container::const_iterator ConstIterator
 Const iterator. More...
 
typedef Container::iterator Iterator
 Iterator. More...
 
- Protected Member Functions inherited from ns3::Queue< Item >
Ptr< Item > DoDequeue (ConstIterator pos)
 Pull the item to dequeue from the queue. More...
 
void DoDispose () override
 Destructor implementation. More...
 
bool DoEnqueue (ConstIterator pos, Ptr< Item > item)
 Push an item in the queue. More...
 
bool DoEnqueue (ConstIterator pos, Ptr< Item > item, Iterator &ret)
 Push an item in the queue. More...
 
Ptr< const Item > DoPeek (ConstIterator pos) const
 Peek the front item in the queue. More...
 
Ptr< Item > DoRemove (ConstIterator pos)
 Pull the item to drop from the queue. More...
 
void DropAfterDequeue (Ptr< Item > item)
 Drop a packet after dequeue. More...
 
void DropBeforeEnqueue (Ptr< Item > item)
 Drop a packet before enqueue. More...
 
const Container & GetContainer () const
 Get a const reference to the container of queue items. More...
 
- Protected Member Functions inherited from ns3::Object
 Object (const Object &o)
 Copy an Object. More...
 
virtual void DoInitialize ()
 Initialize() implementation. More...
 
virtual void NotifyNewAggregate ()
 Notify all Objects aggregated to this one of a new Object being aggregated. More...
 
- Protected Member Functions inherited from ns3::ObjectBase
void ConstructSelf (const AttributeConstructionList &attributes)
 Complete construction of ObjectBase; invoked by derived classes. More...
 
virtual void NotifyConstructionCompleted ()
 Notifier called once the ObjectBase is fully constructed. More...
 
- Protected Attributes inherited from ns3::QueueBase
QueueSize m_maxSize
 max queue size More...
 
TracedValue< uint32_t > m_nBytes
 Number of bytes in the queue. More...
 
TracedValue< uint32_t > m_nPackets
 Number of packets in the queue. More...
 
uint32_t m_nTotalDroppedBytes
 Total dropped bytes. More...
 
uint32_t m_nTotalDroppedBytesAfterDequeue
 Total dropped bytes after dequeue. More...
 
uint32_t m_nTotalDroppedBytesBeforeEnqueue
 Total dropped bytes before enqueue. More...
 
uint32_t m_nTotalDroppedPackets
 Total dropped packets. More...
 
uint32_t m_nTotalDroppedPacketsAfterDequeue
 Total dropped packets after dequeue. More...
 
uint32_t m_nTotalDroppedPacketsBeforeEnqueue
 Total dropped packets before enqueue. More...
 
uint32_t m_nTotalReceivedBytes
 Total received bytes. More...
 
uint32_t m_nTotalReceivedPackets
 Total received packets. More...
 

Detailed Description

template<typename Item>
class ns3::DropTailQueue< Item >

A FIFO packet queue that drops tail-end packets on overflow.

Definition at line 32 of file drop-tail-queue.h.

Constructor & Destructor Documentation

◆ DropTailQueue()

template<typename Item >
ns3::DropTailQueue< Item >::DropTailQueue

DropTailQueue Constructor.

Creates a droptail queue with a maximum size of 100 packets by default

Definition at line 86 of file drop-tail-queue.h.

References NS_LOG_FUNCTION.

◆ ~DropTailQueue()

template<typename Item >
ns3::DropTailQueue< Item >::~DropTailQueue
override

Definition at line 94 of file drop-tail-queue.h.

References NS_LOG_FUNCTION.

Member Function Documentation

◆ Dequeue()

template<typename Item >
Ptr< Item > ns3::DropTailQueue< Item >::Dequeue ( void  )
overridevirtual

Remove an item from the Queue (each subclass defines the position), counting it and tracing it as dequeued.

Returns
0 if the operation was not successful; the item otherwise.

Implements ns3::Queue< Item >.

Definition at line 110 of file drop-tail-queue.h.

References NS_LOG_FUNCTION, and NS_LOG_LOGIC.

◆ Enqueue()

template<typename Item >
bool ns3::DropTailQueue< Item >::Enqueue ( Ptr< Item >  item)
overridevirtual

Place an item into the Queue (each subclass defines the position)

Parameters
itemitem to enqueue
Returns
True if the operation was successful; false otherwise

Implements ns3::Queue< Item >.

Definition at line 101 of file drop-tail-queue.h.

References NS_LOG_FUNCTION.

◆ GetTypeId()

template<typename Item >
TypeId ns3::DropTailQueue< Item >::GetTypeId ( void  )
static

Get the type ID.

Implementation of the templates declared above.

Returns
the object TypeId

Definition at line 70 of file drop-tail-queue.h.

References ns3::QueueBase::GetMaxSize(), ns3::GetTemplateClassName(), ns3::QueueBase::SetMaxSize(), and ns3::TypeId::SetParent().

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◆ Peek()

template<typename Item >
Ptr< const Item > ns3::DropTailQueue< Item >::Peek
overridevirtual

Get a copy of an item in the queue (each subclass defines the position) without removing it.

Returns
0 if the operation was not successful; the item otherwise.

Implements ns3::Queue< Item >.

Definition at line 136 of file drop-tail-queue.h.

References NS_LOG_FUNCTION.

◆ Remove()

template<typename Item >
Ptr< Item > ns3::DropTailQueue< Item >::Remove
overridevirtual

Remove an item from the Queue (each subclass defines the position), counting it and tracing it as both dequeued and dropped.

Returns
0 if the operation was not successful; the item otherwise.

Implements ns3::Queue< Item >.

Definition at line 123 of file drop-tail-queue.h.

References NS_LOG_FUNCTION, and NS_LOG_LOGIC.

Member Data Documentation

◆ NS_LOG_TEMPLATE_DECLARE

template<typename Item >
ns3::DropTailQueue< Item >::NS_LOG_TEMPLATE_DECLARE
private

redefinition of the log component

Definition at line 61 of file drop-tail-queue.h.


The documentation for this class was generated from the following file: