35 #include <ns3/simulator.h>
36 #include <ns3/scheduler.h>
37 #include <ns3/event-impl.h>
38 #include <ns3/channel.h>
39 #include <ns3/node-container.h>
40 #include <ns3/double.h>
42 #include <ns3/pointer.h>
43 #include <ns3/assert.h>
62 static TypeId tid =
TypeId (
"ns3::NullMessageSimulatorImpl")
66 .AddAttribute (
"SchedulerTune",
"Null Message scheduler tuning parameter",
69 MakeDoubleChecker<double> (0.01,1.0))
125 if (!ev->IsCancelled ())
140 int num_local_nodes = 0;
154 for (uint32_t i = 0; i < (*iter)->GetNDevices (); ++i)
170 if (
channel->GetDevice (0) == localNetDevice)
172 remoteNode = (
channel->GetDevice (1))->GetNode ();
176 remoteNode = (
channel->GetDevice (0))->GetNode ();
189 if (!remoteChannelBundle)
195 channel->GetAttribute (
"Delay", delay);
196 remoteChannelBundle->AddChannel (
channel, delay.
Get () );
220 scheduler->Insert (next);
475 if (
id.GetUid () == EventId::UID::DESTROY)
493 event.
impl =
id.PeekEventImpl ();
494 event.key.m_ts =
id.GetTs ();
495 event.key.m_context =
id.GetContext ();
496 event.key.m_uid =
id.GetUid ();
498 event.impl->Cancel ();
500 event.impl->Unref ();
510 id.PeekEventImpl ()->Cancel ();
517 if (
id.GetUid () == EventId::UID::DESTROY)
519 if (
id.PeekEventImpl () == 0
520 ||
id.PeekEventImpl ()->IsCancelled ())
534 if (
id.PeekEventImpl () == 0
538 ||
id.PeekEventImpl ()->IsCancelled ())
553 return TimeStep (0x7fffffffffffffffLL);
This class can be used to hold variables of floating point type such as 'double' or 'float'.
An identifier for simulation events.
void Invoke(void)
Called by the simulation engine to notify the event that it is time to execute.
static void Destroy()
Deletes storage used by the parallel environment.
static uint32_t GetSystemId()
Get the id number of this rank.
static uint32_t GetSize()
Get the number of ranks used by ns-3.
virtual Ptr< Channel > GetChannel(void) const =0
virtual bool IsPointToPoint(void) const =0
Return true if the net device is on a point-to-point link.
keep track of a set of node pointers.
Iterator Begin(void) const
Get an iterator which refers to the first Node in the container.
Iterator End(void) const
Get an iterator which indicates past-the-last Node in the container.
static NodeContainer GetGlobal(void)
Create a NodeContainer that contains a list of all nodes created through NodeContainer::Create() and ...
std::vector< Ptr< Node > >::const_iterator Iterator
Node container iterator.
uint32_t GetSystemId(void) const
static void ReceiveMessagesBlocking()
Blocking message receive.
static void ReceiveMessagesNonBlocking()
Non-blocking check for received messages complete.
static void SendNullMessage(const Time &guaranteeUpdate, Ptr< RemoteChannelBundle > bundle)
Send a Null Message to across the specified bundle.
static void TestSendComplete()
Check for completed sends.
static void InitializeSendReceiveBuffers(void)
Initialize send and receive buffers.
Simulator implementation using MPI and a Null Message algorithm.
double m_schedulerTune
Null Message performance tuning parameter.
Ptr< Scheduler > m_events
The event priority queue.
virtual void Remove(const EventId &id)
Remove an event from the event list.
virtual bool IsExpired(const EventId &id) const
Check if an event has already run or been cancelled.
uint32_t m_currentUid
Unique id of the current event.
uint32_t m_systemCount
MPI communicator size.
void ProcessOneEvent(void)
Process the next event on the queue.
virtual void SetScheduler(ObjectFactory schedulerFactory)
Set the Scheduler to be used to manage the event list.
uint32_t m_currentContext
Execution context of the current event.
Time m_safeTime
The time for which it is safe for this task to execute events without danger of out-of-order events.
void CalculateSafeTime(void)
Calculate the SafeTime.
~NullMessageSimulatorImpl()
Destructor.
virtual void Stop(void)
Tell the Simulator the calling event should be the last one executed.
Time CalculateGuaranteeTime(uint32_t systemId)
static NullMessageSimulatorImpl * g_instance
Singleton instance.
virtual EventId Schedule(Time const &delay, EventImpl *event)
Schedule a future event execution (in the same context).
virtual Time Now(void) const
Return the current simulation virtual time.
uint32_t m_uid
Next event unique id.
virtual Time GetMaximumSimulationTime(void) const
Get the maximum representable simulation time.
virtual Time GetDelayLeft(const EventId &id) const
Get the remaining time until this event will execute.
uint64_t m_currentTs
Timestamp of the current event.
void HandleArrivingMessagesNonBlocking(void)
Non blocking receive of pending messages.
virtual void ScheduleWithContext(uint32_t context, Time const &delay, EventImpl *event)
Schedule a future event execution (in a different context).
void NullMessageEventHandler(RemoteChannelBundle *bundle)
virtual EventId ScheduleNow(EventImpl *event)
Schedule an event to run at the current virtual time.
DestroyEvents m_destroyEvents
The container of events to run at Destroy()
virtual uint64_t GetEventCount(void) const
Get the number of events executed.
virtual void Destroy()
Execute the events scheduled with ScheduleDestroy().
virtual void DoDispose(void)
Destructor implementation.
static NullMessageSimulatorImpl * GetInstance(void)
virtual void Run(void)
Run the simulation.
Time GetSafeTime(void)
Get the current SafeTime; the maximum time that events can be processed based on information received...
NullMessageSimulatorImpl()
Default constructor.
int m_unscheduledEvents
Number of events that have been inserted but not yet scheduled, not counting the "destroy" events; th...
virtual void Cancel(const EventId &id)
Set the cancel bit on this event: the event's associated function will not be invoked when it expires...
void HandleArrivingMessagesBlocking(void)
Blocking receive of arriving messages.
virtual EventId ScheduleDestroy(EventImpl *event)
Schedule an event to run at the end of the simulation, after the Stop() time or condition has been re...
uint64_t m_eventCount
The event count.
static TypeId GetTypeId(void)
Register this type.
void RescheduleNullMessageEvent(Ptr< RemoteChannelBundle > bundle)
bool m_stop
Flag calling for the end of the simulation.
virtual uint32_t GetContext(void) const
Get the current simulation context.
virtual uint32_t GetSystemId(void) const
Get the system id of this simulator.
void CalculateLookAhead(void)
Calculate the lookahead allowable for this MPI task.
void ScheduleNullMessageEvent(Ptr< RemoteChannelBundle > bundle)
virtual bool IsFinished(void) const
Check if the simulation should finish.
Instantiate subclasses of ns3::Object.
Ptr< Object > Create(void) const
Create an Object instance of the configured TypeId.
virtual void DoDispose(void)
Destructor implementation.
Smart pointer class similar to boost::intrusive_ptr.
Collection of ns-3 channels between local and remote nodes.
Time GetDelay(void) const
Get the minimum delay along any channel in this bundle.
static Ptr< RemoteChannelBundle > Find(uint32_t systemId)
Get the bundle corresponding to a remote rank.
static void InitializeNullMessageEvents(void)
Setup initial Null Message events for every RemoteChannelBundle.
static Ptr< RemoteChannelBundle > Add(uint32_t systemId)
Add RemoteChannelBundle from this task to MPI task on other side of the link.
static Time GetSafeTime(void)
Get the safe time across all channels in this bundle.
static void Destroy(void)
Destroy the singleton.
void Unref(void) const
Decrement the reference count.
static void Cancel(const EventId &id)
Set the cancel bit on this event: the event's associated function will not be invoked when it expires...
static void Stop(void)
Tell the Simulator the calling event should be the last one executed.
static EventId Schedule(Time const &delay, FUNC f, Ts &&... args)
Schedule an event to expire after delay.
@ NO_CONTEXT
Flag for events not associated with any particular context.
The SimulatorImpl base class.
virtual void PreEventHook(const EventId &id)
Hook called before processing each event.
Simulation virtual time values and global simulation resolution.
int64_t GetTimeStep(void) const
Get the raw time value, in the current resolution unit.
bool IsPositive(void) const
Exactly equivalent to t >= 0.
AttributeValue implementation for Time.
a unique identifier for an interface.
TypeId SetParent(TypeId tid)
Set the parent TypeId.
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
Ptr< const AttributeAccessor > MakeDoubleAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method.
int64x64_t Min(const int64x64_t &a, const int64x64_t &b)
Minimum.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
#define NS_LOG_LOGIC(msg)
Use NS_LOG to output a message of level LOG_LOGIC.
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Time Seconds(double value)
Construct a Time in the indicated unit.
Declaration of class ns3::MpiInterface.
void(* Time)(Time oldValue, Time newValue)
TracedValue callback signature for Time.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
U * PeekPointer(const Ptr< U > &p)
Declaration of classes ns3::NullMessageSentBuffer and ns3::NullMessageMpiInterface.
Declaration of class ns3::NullMessageSimulatorImpl.
Declaration of class ns3::RemoteChannelBundleManager.
Declaration of class ns3::RemoteChannelBundle.
EventKey key
Key for sorting and ordering Events.
EventImpl * impl
Pointer to the event implementation.
uint32_t m_context
Event context.
uint64_t m_ts
Event time stamp.
uint32_t m_uid
Event unique id.