22 #include "ns3/nstime.h"
23 #include "ns3/packet-socket-address.h"
24 #include "ns3/packet-socket.h"
25 #include "ns3/packet-socket-factory.h"
26 #include "ns3/socket.h"
27 #include "ns3/simulator.h"
28 #include "ns3/socket-factory.h"
29 #include "ns3/packet.h"
30 #include "ns3/uinteger.h"
31 #include "ns3/abort.h"
47 .SetGroupName(
"Network")
49 .AddAttribute (
"MaxPackets",
50 "The maximum number of packets the application will send (zero means infinite)",
53 MakeUintegerChecker<uint32_t> ())
54 .AddAttribute (
"Interval",
58 .AddAttribute (
"PacketSize",
59 "Size of packets generated (bytes).",
62 MakeUintegerChecker<uint32_t> ())
63 .AddAttribute (
"Priority",
64 "Priority assigned to the packets generated.",
68 MakeUintegerChecker<uint8_t> ())
69 .AddTraceSource (
"Tx",
"A packet has been sent",
71 "ns3::Packet::AddressTracedCallback")
161 std::stringstream peerAddressStringStream;
168 << peerAddressStringStream.str () <<
" Uid: "
169 << p->
GetUid () <<
" Time: "
175 << peerAddressStringStream.str ());
The base class for all ns3 applications.
virtual void DoDispose(void)
Destructor implementation.
Ptr< Node > GetNode() const
An identifier for simulation events.
bool IsExpired(void) const
This method is syntactic sugar for the ns3::Simulator::IsExpired method.
uint64_t GetUid(void) const
Returns the packet's Uid.
an address for a packet socket
static PacketSocketAddress ConvertFrom(const Address &address)
static TypeId GetTypeId(void)
Get the type ID.
uint32_t m_sent
Counter for sent packets.
virtual void DoDispose(void)
Destructor implementation.
uint8_t GetPriority(void) const
Query the priority value of this socket.
virtual ~PacketSocketClient()
Ptr< Socket > m_socket
Socket.
virtual void StartApplication(void)
Application specific startup code.
EventId m_sendEvent
Event to send the next packet.
uint32_t m_maxPackets
Maximum number of packets the application will send.
void SetPriority(uint8_t priority)
Manually set the socket priority.
virtual void StopApplication(void)
Application specific shutdown code.
void Send(void)
Send a packet.
bool m_peerAddressSet
Sanity check.
TracedCallback< Ptr< const Packet >, const Address & > m_txTrace
Traced Callback: sent packets, source address.
void SetRemote(PacketSocketAddress addr)
set the remote address and protocol to be used
uint32_t m_size
Size of the sent packet.
uint8_t m_priority
Priority of the sent packets.
PacketSocketAddress m_peerAddress
Remote peer address.
Time m_interval
Packet inter-send time.
static void Cancel(const EventId &id)
Set the cancel bit on this event: the event's associated function will not be invoked when it expires...
static EventId Schedule(Time const &delay, FUNC f, Ts &&... args)
Schedule an event to expire after delay.
static EventId ScheduleNow(FUNC f, Ts &&... args)
Schedule an event to expire Now.
static Time Now(void)
Return the current simulation virtual time.
virtual int Send(Ptr< Packet > p, uint32_t flags)=0
Send data (or dummy data) to the remote host.
void SetPriority(uint8_t priority)
Manually set the socket priority.
virtual int Connect(const Address &address)=0
Initiate a connection to a remote host.
virtual int Close(void)=0
Close a socket.
void SetRecvCallback(Callback< void, Ptr< Socket > > receivedData)
Notify application when new data is available to be read.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket.
AttributeValue implementation for Time.
a unique identifier for an interface.
static TypeId LookupByName(std::string name)
Get a TypeId by name.
TypeId SetParent(TypeId tid)
Set the parent TypeId.
Hold an unsigned integer type.
#define NS_ASSERT(condition)
At runtime, in debugging builds, if this condition is not true, the program prints the source file,...
#define NS_ASSERT_MSG(condition, message)
At runtime, in debugging builds, if this condition is not true, the program prints the message to out...
Ptr< const AttributeAccessor > MakeTimeAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method.
Ptr< const AttributeAccessor > MakeUintegerAccessor(T1 a1)
Create an AttributeAccessor for a class data member, or a lone class get functor or set method.
Callback< R, Ts... > MakeNullCallback(void)
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
#define NS_LOG_FUNCTION(parameters)
If log level LOG_FUNCTION is enabled, this macro will output all input parameters separated by ",...
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO.
#define NS_OBJECT_ENSURE_REGISTERED(type)
Register an Object subclass with the TypeId system.
Time Seconds(double value)
Construct a Time in the indicated unit.
Ptr< const TraceSourceAccessor > MakeTraceSourceAccessor(T a)
Create a TraceSourceAccessor which will control access to the underlying trace source.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
Ptr< const AttributeChecker > MakeTimeChecker(const Time min, const Time max)
Helper to make a Time checker with bounded range.