32 #include "ns3/core-module.h"
33 #include "ns3/internet-module.h"
34 #include "ns3/ipv4-list-routing-helper.h"
35 #include "ns3/ipv4-static-routing-helper.h"
36 #include "ns3/network-module.h"
37 #include "ns3/point-to-point-module.h"
54 main(
int argc,
char* argv[])
59 cmd.Parse(argc, argv);
94 ipv4.SetBase(
"10.1.1.0",
"255.255.255.0");
96 ipv4.SetBase(
"10.1.2.0",
"255.255.255.0");
98 ipv4.SetBase(
"10.10.1.0",
"255.255.255.0");
100 ipv4.SetBase(
"10.10.2.0",
"255.255.255.0");
102 ipv4.SetBase(
"10.20.1.0",
"255.255.255.0");
142 uint16_t dstport = 12345;
145 dstSocket->
Bind(dst);
150 p2p.EnablePcapAll(
"socket-bound-static-routing");
218 NS_LOG_INFO(
"Triggering packet back to source node's interface 1");
a polymophic address class
Manage ASCII trace files for device models.
Ptr< OutputStreamWrapper > CreateFileStream(std::string filename, std::ios::openmode filemode=std::ios::out)
Create and initialize an output stream object we'll use to write the traced bits.
Parse command-line arguments.
Ipv4Address GetIpv4() const
static InetSocketAddress ConvertFrom(const Address &address)
Returns an InetSocketAddress which corresponds to the input Address.
aggregate IP/TCP/UDP functionality to existing Nodes.
A helper class to make life easier while doing simple IPv4 address assignment in scripts.
Ipv4 addresses are stored in host order in this class.
Access to the IPv4 forwarding table, interfaces, and configuration.
holds a vector of std::pair of Ptr<Ipv4> and interface index.
Helper class that adds ns3::Ipv4StaticRouting objects.
holds a vector of ns3::NetDevice pointers
Ptr< NetDevice > Get(uint32_t i) const
Get the Ptr<NetDevice> stored in this container at a given index.
keep track of a set of node pointers.
Ptr< T > GetObject() const
Get a pointer to the requested aggregated Object.
uint32_t GetSize() const
Returns the the size in bytes of the packet (including the zero-filled initial payload).
void RemoveAllByteTags()
Remove all byte tags stored in this packet.
void RemoveAllPacketTags()
Remove all packet tags.
void AddPaddingAtEnd(uint32_t size)
Add a zero-filled padding to the packet.
Build a set of PointToPointNetDevice objects.
static EventId Schedule(const Time &delay, FUNC f, Ts &&... args)
Schedule an event to expire after delay.
static void Destroy()
Execute the events scheduled with ScheduleDestroy().
static void Run()
Run the simulation.
Ptr< NetDevice > GetBoundNetDevice()
Returns socket's bound NetDevice, if any.
void SetRecvCallback(Callback< void, Ptr< Socket >> receivedData)
Notify application when new data is available to be read.
virtual void BindToNetDevice(Ptr< NetDevice > netdevice)
Bind a socket to specific device.
static Ptr< Socket > CreateSocket(Ptr< Node > node, TypeId tid)
This method wraps the creation of sockets that is performed on a given node by a SocketFactory specif...
virtual int Bind(const Address &address)=0
Allocate a local endpoint for this socket.
virtual Ptr< Packet > RecvFrom(uint32_t maxSize, uint32_t flags, Address &fromAddress)=0
Read a single packet from the socket and retrieve the sender address.
virtual int SendTo(Ptr< Packet > p, uint32_t flags, const Address &toAddress)=0
Send data to a specified peer.
Hold variables of type string.
static TypeId LookupByName(std::string name)
Get a TypeId by name.
#define NS_LOG_COMPONENT_DEFINE(name)
Define a Log component with a specific name.
#define NS_LOG_INFO(msg)
Use NS_LOG to output a message of level LOG_INFO.
Time Seconds(double value)
Construct a Time in the indicated unit.
Every class exported by the ns3 library is enclosed in the ns3 namespace.
void LogComponentEnable(const std::string &name, LogLevel level)
Enable the logging output associated with that log component.
Callback< R, Args... > MakeCallback(R(T::*memPtr)(Args...), OBJ objPtr)
Build Callbacks for class method members which take varying numbers of arguments and potentially retu...
@ LOG_PREFIX_TIME
Prefix all trace prints with simulation time.
@ LOG_LEVEL_INFO
LOG_INFO and above.
void LogComponentEnableAll(LogLevel level)
Enable the logging output for all registered log components.
void srcSocketRecv(Ptr< Socket > socket)
void dstSocketRecv(Ptr< Socket > socket)
void SendStuff(Ptr< Socket > sock, Ipv4Address dstaddr, uint16_t port)
void BindSock(Ptr< Socket > sock, Ptr< NetDevice > netdev)